Fix physics glitch with TileMap moving platforms

Added a parameter in test_body_motion to exclude attached objects from
collision, used to avoid collision with all TileMap tiles with moving
platform motion instead of just the one tile the character touches.

Same changes made in 3D for consistency, and handling potential similar
cases.
This commit is contained in:
PouleyKetchoupp 2021-09-30 11:05:30 -07:00
parent 5b270278c8
commit 4f8d761be6
12 changed files with 99 additions and 0 deletions

View file

@ -615,6 +615,9 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const PhysicsServer2D::Motion
if (p_parameters.exclude_bodies.has(col_obj->get_self())) {
continue;
}
if (p_parameters.exclude_objects.has(col_obj->get_instance_id())) {
continue;
}
int shape_idx = intersection_query_subindex_results[i];
@ -747,6 +750,9 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const PhysicsServer2D::Motion
if (p_parameters.exclude_bodies.has(col_obj->get_self())) {
continue;
}
if (p_parameters.exclude_objects.has(col_obj->get_instance_id())) {
continue;
}
int col_shape_idx = intersection_query_subindex_results[i];
Shape2DSW *against_shape = col_obj->get_shape(col_shape_idx);
@ -896,6 +902,9 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const PhysicsServer2D::Motion
if (p_parameters.exclude_bodies.has(col_obj->get_self())) {
continue;
}
if (p_parameters.exclude_objects.has(col_obj->get_instance_id())) {
continue;
}
int shape_idx = intersection_query_subindex_results[i];

View file

@ -704,6 +704,9 @@ bool Space3DSW::test_body_motion(Body3DSW *p_body, const PhysicsServer3D::Motion
if (p_parameters.exclude_bodies.has(col_obj->get_self())) {
continue;
}
if (p_parameters.exclude_objects.has(col_obj->get_instance_id())) {
continue;
}
int shape_idx = intersection_query_subindex_results[i];
@ -795,6 +798,9 @@ bool Space3DSW::test_body_motion(Body3DSW *p_body, const PhysicsServer3D::Motion
if (p_parameters.exclude_bodies.has(col_obj->get_self())) {
continue;
}
if (p_parameters.exclude_objects.has(col_obj->get_instance_id())) {
continue;
}
int shape_idx = intersection_query_subindex_results[i];
@ -916,6 +922,10 @@ bool Space3DSW::test_body_motion(Body3DSW *p_body, const PhysicsServer3D::Motion
if (p_parameters.exclude_bodies.has(col_obj->get_self())) {
continue;
}
if (p_parameters.exclude_objects.has(col_obj->get_instance_id())) {
continue;
}
int shape_idx = intersection_query_subindex_results[i];
rcd.object = col_obj;

View file

@ -430,6 +430,26 @@ void PhysicsTestMotionParameters2D::set_exclude_bodies(const Vector<RID> &p_excl
}
}
Array PhysicsTestMotionParameters2D::get_exclude_objects() const {
Array exclude;
exclude.resize(parameters.exclude_objects.size());
int object_index = 0;
for (ObjectID object_id : parameters.exclude_objects) {
exclude[object_index++] = object_id;
}
return exclude;
}
void PhysicsTestMotionParameters2D::set_exclude_objects(const Array &p_exclude) {
for (int i = 0; i < p_exclude.size(); ++i) {
ObjectID object_id = p_exclude[i];
ERR_CONTINUE(object_id.is_null());
parameters.exclude_objects.insert(object_id);
}
}
void PhysicsTestMotionParameters2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_from"), &PhysicsTestMotionParameters2D::get_from);
ClassDB::bind_method(D_METHOD("set_from"), &PhysicsTestMotionParameters2D::set_from);
@ -446,11 +466,15 @@ void PhysicsTestMotionParameters2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_exclude_bodies"), &PhysicsTestMotionParameters2D::get_exclude_bodies);
ClassDB::bind_method(D_METHOD("set_exclude_bodies"), &PhysicsTestMotionParameters2D::set_exclude_bodies);
ClassDB::bind_method(D_METHOD("get_exclude_objects"), &PhysicsTestMotionParameters2D::get_exclude_objects);
ClassDB::bind_method(D_METHOD("set_exclude_objects"), &PhysicsTestMotionParameters2D::set_exclude_objects);
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "from"), "set_from", "get_from");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "motion"), "set_motion", "get_motion");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "margin"), "set_margin", "get_margin");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_separation_ray"), "set_collide_separation_ray_enabled", "is_collide_separation_ray_enabled");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "exclude_bodies"), "set_exclude_bodies", "get_exclude_bodies");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "exclude_objects"), "set_exclude_objects", "get_exclude_objects");
}
///////////////////////////////

View file

@ -472,6 +472,7 @@ public:
real_t margin = 0.08;
bool collide_separation_ray = false;
Set<RID> exclude_bodies;
Set<ObjectID> exclude_objects;
MotionParameters() {}
@ -609,6 +610,9 @@ public:
Vector<RID> get_exclude_bodies() const;
void set_exclude_bodies(const Vector<RID> &p_exclude);
Array get_exclude_objects() const;
void set_exclude_objects(const Array &p_exclude);
};
class PhysicsTestMotionResult2D : public RefCounted {

View file

@ -380,6 +380,26 @@ void PhysicsTestMotionParameters3D::set_exclude_bodies(const Vector<RID> &p_excl
}
}
Array PhysicsTestMotionParameters3D::get_exclude_objects() const {
Array exclude;
exclude.resize(parameters.exclude_objects.size());
int object_index = 0;
for (ObjectID object_id : parameters.exclude_objects) {
exclude[object_index++] = object_id;
}
return exclude;
}
void PhysicsTestMotionParameters3D::set_exclude_objects(const Array &p_exclude) {
for (int i = 0; i < p_exclude.size(); ++i) {
ObjectID object_id = p_exclude[i];
ERR_CONTINUE(object_id.is_null());
parameters.exclude_objects.insert(object_id);
}
}
void PhysicsTestMotionParameters3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_from"), &PhysicsTestMotionParameters3D::get_from);
ClassDB::bind_method(D_METHOD("set_from"), &PhysicsTestMotionParameters3D::set_from);
@ -399,12 +419,16 @@ void PhysicsTestMotionParameters3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_exclude_bodies"), &PhysicsTestMotionParameters3D::get_exclude_bodies);
ClassDB::bind_method(D_METHOD("set_exclude_bodies"), &PhysicsTestMotionParameters3D::set_exclude_bodies);
ClassDB::bind_method(D_METHOD("get_exclude_objects"), &PhysicsTestMotionParameters3D::get_exclude_objects);
ClassDB::bind_method(D_METHOD("set_exclude_objects"), &PhysicsTestMotionParameters3D::set_exclude_objects);
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM3D, "from"), "set_from", "get_from");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "motion"), "set_motion", "get_motion");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "margin"), "set_margin", "get_margin");
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_collisions"), "set_max_collisions", "get_max_collisions");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_separation_ray"), "set_collide_separation_ray_enabled", "is_collide_separation_ray_enabled");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "exclude_bodies"), "set_exclude_bodies", "get_exclude_bodies");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "exclude_objects"), "set_exclude_objects", "get_exclude_objects");
}
///////////////////////////////

View file

@ -491,6 +491,7 @@ public:
int max_collisions = 1;
bool collide_separation_ray = false;
Set<RID> exclude_bodies;
Set<ObjectID> exclude_objects;
MotionParameters() {}
@ -805,6 +806,9 @@ public:
Vector<RID> get_exclude_bodies() const;
void set_exclude_bodies(const Vector<RID> &p_exclude);
Array get_exclude_objects() const;
void set_exclude_objects(const Array &p_exclude);
};
class PhysicsTestMotionResult3D : public RefCounted {