Remove redundant "== false" code
Some of this code has been re-organized. f
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37386f112b
commit
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33 changed files with 81 additions and 73 deletions
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@ -679,7 +679,7 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s
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if (tokenizer->get_token() == GDScriptTokenizer::TK_BUILT_IN_TYPE) {
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Variant::Type ct = tokenizer->get_token_type();
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if (p_parsing_constant == false) {
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if (!p_parsing_constant) {
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if (ct == Variant::ARRAY) {
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if (tokenizer->get_token(2) == GDScriptTokenizer::TK_PARENTHESIS_CLOSE) {
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ArrayNode *arr = alloc_node<ArrayNode>();
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@ -1468,7 +1468,7 @@ void CSharpInstance::mono_object_disposed(MonoObject *p_obj) {
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void CSharpInstance::mono_object_disposed_baseref(MonoObject *p_obj, bool p_is_finalizer, bool &r_owner_deleted) {
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#ifdef DEBUG_ENABLED
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CRASH_COND(base_ref == false);
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CRASH_COND(!base_ref);
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CRASH_COND(gchandle.is_null());
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#endif
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if (_unreference_owner_unsafe()) {
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@ -63,7 +63,7 @@ void MonoBottomPanel::_update_build_tabs_list() {
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item_tooltip += "Running";
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}
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if (!tab->build_exited || !tab->build_result == MonoBuildTab::RESULT_SUCCESS) {
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if (!tab->build_exited || tab->build_result == MonoBuildTab::RESULT_ERROR) {
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item_tooltip += "\nErrors: " + itos(tab->error_count);
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}
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@ -2816,7 +2816,7 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri
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void VisualScriptEditor::connect_seq(Ref<VisualScriptNode> vnode_old, Ref<VisualScriptNode> vnode_new, int new_id) {
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VisualScriptOperator *vnode_operator = Object::cast_to<VisualScriptOperator>(vnode_new.ptr());
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if (vnode_operator != NULL && vnode_operator->has_input_sequence_port() == false) {
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if (vnode_operator != NULL && !vnode_operator->has_input_sequence_port()) {
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return;
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}
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VisualScriptConstructor *vnode_constructor = Object::cast_to<VisualScriptConstructor>(vnode_new.ptr());
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@ -2826,7 +2826,7 @@ void VisualScriptEditor::connect_seq(Ref<VisualScriptNode> vnode_old, Ref<Visual
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if (vnode_old->get_output_sequence_port_count() <= 0) {
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return;
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}
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if (vnode_new->has_input_sequence_port() == false) {
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if (!vnode_new->has_input_sequence_port()) {
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return;
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}
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@ -853,7 +853,7 @@ public:
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virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
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if (instance->get_variable(variable, p_outputs[0]) == false) {
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if (!instance->get_variable(variable, p_outputs[0])) {
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r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
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r_error_str = RTR("VariableGet not found in script: ") + "'" + String(variable) + "'";
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return false;
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@ -975,7 +975,7 @@ public:
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virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
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if (instance->set_variable(variable, *p_inputs[0]) == false) {
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if (!instance->set_variable(variable, *p_inputs[0])) {
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r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
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r_error_str = RTR("VariableSet not found in script: ") + "'" + String(variable) + "'";
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@ -149,7 +149,7 @@ void VisualScriptPropertySelector::_update_search() {
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Control::get_icon("PoolColorArray", "EditorIcons")
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};
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if (!seq_connect && visual_script_generic == false) {
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if (!seq_connect && !visual_script_generic) {
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get_visual_node_names("flow_control/type_cast", Set<String>(), found, root, search_box);
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get_visual_node_names("functions/built_in/print", Set<String>(), found, root, search_box);
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get_visual_node_names("functions/by_type/" + Variant::get_type_name(type), Set<String>(), found, root, search_box);
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@ -228,7 +228,7 @@ void VisualScriptPropertySelector::_update_search() {
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}
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}
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if (seq_connect && visual_script_generic == false) {
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if (seq_connect && !visual_script_generic) {
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String text = search_box->get_text();
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create_visualscript_item(String("VisualScriptCondition"), root, text, String("Condition"));
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create_visualscript_item(String("VisualScriptSwitch"), root, text, String("Switch"));
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