Fix wording in TileSet collision polygon error message

This commit is contained in:
Malcolm Anderson 2025-12-27 16:04:16 -08:00
parent 63227bbc8a
commit 4eca0fbbc3

View file

@ -6399,7 +6399,7 @@ void TileData::remove_collision_polygon(int p_layer_id, int p_polygon_index) {
void TileData::set_collision_polygon_points(int p_layer_id, int p_polygon_index, Vector<Vector2> p_polygon) {
ERR_FAIL_INDEX(p_layer_id, physics.size());
ERR_FAIL_INDEX(p_polygon_index, physics[p_layer_id].polygons.size());
ERR_FAIL_COND_MSG(p_polygon.size() != 0 && p_polygon.size() < 3, "Invalid polygon. Needs either 0 or more than 3 points.");
ERR_FAIL_COND_MSG(p_polygon.size() != 0 && p_polygon.size() < 3, "Invalid polygon. Needs either 0 or at least 3 points.");
TileData::PhysicsLayerTileData::PolygonShapeTileData &polygon_shape_tile_data = physics.write[p_layer_id].polygons.write[p_polygon_index];