baking now shows a proper button, and bakes can be saved.

This commit is contained in:
Juan Linietsky 2016-12-23 00:37:38 -03:00
parent f9603d8236
commit 4e729f38e0
11 changed files with 211 additions and 211 deletions

View file

@ -99,6 +99,7 @@
#include "plugins/light_occluder_2d_editor_plugin.h"
#include "plugins/color_ramp_editor_plugin.h"
#include "plugins/collision_shape_2d_editor_plugin.h"
#include "plugins/gi_probe_editor_plugin.h"
#include "main/input_default.h"
// end
#include "tools/editor/io_plugins/editor_texture_import_plugin.h"
@ -5361,6 +5362,8 @@ void EditorNode::_bind_methods() {
EditorNode::EditorNode() {
VisualServer::get_singleton()->textures_keep_original(true);
EditorHelp::generate_doc(); //before any editor classes are crated
SceneState::set_disable_placeholders(true);
editor_initialize_certificates(); //for asset sharing
@ -6567,6 +6570,7 @@ EditorNode::EditorNode() {
add_editor_plugin( memnew( SpriteFramesEditorPlugin(this) ) );
add_editor_plugin( memnew( TextureRegionEditorPlugin(this) ) );
add_editor_plugin( memnew( Particles2DEditorPlugin(this) ) );
add_editor_plugin( memnew( GIProbeEditorPlugin(this) ) );
add_editor_plugin( memnew( Path2DEditorPlugin(this) ) );
// add_editor_plugin( memnew( PathEditorPlugin(this) ) );
//add_editor_plugin( memnew( BakedLightEditorPlugin(this) ) );