Some code changed with Clang-Tidy

This commit is contained in:
qarmin 2019-06-26 15:08:25 +02:00
parent 5c66771e3e
commit 4e5310cc60
175 changed files with 467 additions and 674 deletions

View file

@ -275,15 +275,13 @@ void EditorSpatialGizmo::add_unscaled_billboard(const Ref<Material> &p_material,
mesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLE_FAN, a);
mesh->surface_set_material(0, p_material);
if (true) {
float md = 0;
for (int i = 0; i < vs.size(); i++) {
float md = 0;
for (int i = 0; i < vs.size(); i++) {
md = MAX(0, vs[i].length());
}
if (md) {
mesh->set_custom_aabb(AABB(Vector3(-md, -md, -md), Vector3(md, md, md) * 2.0));
}
md = MAX(0, vs[i].length());
}
if (md) {
mesh->set_custom_aabb(AABB(Vector3(-md, -md, -md), Vector3(md, md, md) * 2.0));
}
selectable_icon_size = p_scale;
@ -432,9 +430,7 @@ bool EditorSpatialGizmo::intersect_frustum(const Camera *p_camera, const Vector<
}
}
if (!any_out)
return true;
return false;
return !any_out;
}
if (collision_segments.size()) {