Merge pull request #79169 from reduz/debug-canvas-item-redraw

Debug CanvasItem redraw
This commit is contained in:
Rémi Verschelde 2023-10-11 08:40:05 +02:00 committed by GitHub
commit 4b7cc99bc1
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
14 changed files with 124 additions and 0 deletions

View file

@ -418,6 +418,12 @@
<member name="compression/formats/zstd/window_log_size" type="int" setter="" getter="" default="27">
Largest size limit (in power of 2) allowed when compressing using long-distance matching with Zstandard. Higher values can result in better compression, but will require more memory when compressing and decompressing.
</member>
<member name="debug/canvas_items/debug_redraw_color" type="Color" setter="" getter="" default="Color(1, 0.2, 0.2, 0.5)">
If canvas item redraw debugging is active, this color will be flashed on canvas items when they redraw.
</member>
<member name="debug/canvas_items/debug_redraw_time" type="float" setter="" getter="" default="1.0">
If canvas item redraw debugging is active, this will be the time the flash will last each time they redraw.
</member>
<member name="debug/file_logging/enable_file_logging" type="bool" setter="" getter="" default="false">
If [code]true[/code], logs all output to files.
</member>