Rewritten StreamTexture for better code reuse, added basis universal support
This commit is contained in:
parent
263bebe023
commit
4aea9f74e6
74 changed files with 48476 additions and 505 deletions
38
modules/basis_universal/SCsub
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38
modules/basis_universal/SCsub
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#!/usr/bin/env python
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import string
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Import('env')
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Import('env_modules')
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env_bu = env_modules.Clone()
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env_bu.Append(CPPPATH=["#thirdparty/basis_universal", "#thirdparty/basis_universal/transcoder"])
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if env['target'] == "debug":
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env_bu.Append(CPPFLAGS=["-DBASISU_DEVEL_MESSAGES=1", "-DBASISD_ENABLE_DEBUG_FLAGS=1"])
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tool_sources = string.split("""
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#thirdparty/basis_universal/basisu_astc_decomp.cpp
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#thirdparty/basis_universal/basisu_backend.cpp
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#thirdparty/basis_universal/basisu_basis_file.cpp
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#thirdparty/basis_universal/basisu_comp.cpp
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#thirdparty/basis_universal/basisu_enc.cpp
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#thirdparty/basis_universal/basisu_etc.cpp
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#thirdparty/basis_universal/basisu_frontend.cpp
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#thirdparty/basis_universal/basisu_global_selector_palette_helpers.cpp
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#thirdparty/basis_universal/basisu_gpu_texture.cpp
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#thirdparty/basis_universal/basisu_pvrtc1_4.cpp
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#thirdparty/basis_universal/basisu_resample_filters.cpp
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#thirdparty/basis_universal/basisu_resampler.cpp
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#thirdparty/basis_universal/basisu_ssim.cpp
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#thirdparty/basis_universal/basisu_tool.cpp
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#thirdparty/basis_universal/lodepng.cpp
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""")
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transcoder_sources = ["#thirdparty/basis_universal/transcoder/basisu_transcoder.cpp"]
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if env['tools']:
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env_bu.add_source_files(env.modules_sources, tool_sources)
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env_bu.add_source_files(env.modules_sources, transcoder_sources)
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env_bu.add_source_files(env.modules_sources, "*.cpp")
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5
modules/basis_universal/config.py
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5
modules/basis_universal/config.py
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def can_build(env, platform):
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return True
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def configure(env):
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pass
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262
modules/basis_universal/register_types.cpp
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262
modules/basis_universal/register_types.cpp
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#include "register_types.h"
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#include "core/os/os.h"
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#include "texture_bu.h"
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#ifdef TOOLS_ENABLED
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#include "thirdparty/basis_universal/basisu_comp.h"
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#endif
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#include "thirdparty/basis_universal/transcoder/basisu.h"
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#include "servers/visual_server.h"
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enum BasisDecompressFormat {
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BASIS_DECOMPRESS_RG,
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BASIS_DECOMPRESS_RGB,
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BASIS_DECOMPRESS_RGBA,
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BASIS_DECOMPRESS_RG_AS_RA
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};
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//workaround for lack of ETC2 RG
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#define USE_RG_AS_RGBA
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basist::etc1_global_selector_codebook *sel_codebook = nullptr;
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static PoolVector<uint8_t> basis_universal_packer(const Ref<Image> &p_image, Image::UsedChannels p_channels) {
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PoolVector<uint8_t> budata;
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#ifdef TOOLS_ENABLED
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{
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Ref<Image> image = p_image->duplicate();
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// unfortunately, basis universal does not support compressing supplied mipmaps,
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// so for the time being, only compressing individual images will have to do.
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if (image->has_mipmaps()) {
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image->clear_mipmaps();
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}
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if (image->get_format() != Image::FORMAT_RGBA8) {
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image->convert(Image::FORMAT_RGBA8);
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}
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basisu::image buimg(image->get_width(), image->get_height());
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{
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PoolVector<uint8_t> vec = image->get_data();
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PoolVector<uint8_t>::Read r = vec.read();
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memcpy(buimg.get_ptr(), r.ptr(), vec.size());
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}
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//image->save_png("pepeche.png");
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basisu::basis_compressor_params params;
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params.m_max_endpoint_clusters = 512;
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params.m_max_selector_clusters = 512;
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params.m_multithreading = true;
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params.m_no_hybrid_sel_cb = true; //fixme, default on this causes crashes
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params.m_pSel_codebook = sel_codebook;
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params.m_quality_level = 0;
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//params.m_disable_hierarchical_endpoint_codebooks = true;
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//params.m_no_selector_rdo = true;
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basisu::job_pool jpool(OS::get_singleton()->get_processor_count());
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params.m_pJob_pool = &jpool;
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params.m_mip_gen = false; //sorry, please some day support provided mipmaps.
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params.m_source_images.push_back(buimg);
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BasisDecompressFormat decompress_format;
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params.m_check_for_alpha = false;
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switch (p_channels) {
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case Image::USED_CHANNELS_L: {
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decompress_format = BASIS_DECOMPRESS_RGB;
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} break;
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case Image::USED_CHANNELS_LA: {
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params.m_force_alpha = true;
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decompress_format = BASIS_DECOMPRESS_RGBA;
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} break;
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case Image::USED_CHANNELS_R: {
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decompress_format = BASIS_DECOMPRESS_RGB;
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} break;
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case Image::USED_CHANNELS_RG: {
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#ifdef USE_RG_AS_RGBA
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image->convert_rg_to_ra_rgba8();
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decompress_format = BASIS_DECOMPRESS_RG_AS_RA;
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#else
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params.m_seperate_rg_to_color_alpha = true;
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decompress_format = BASIS_DECOMPRESS_RG;
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#endif
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} break;
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case Image::USED_CHANNELS_RGB: {
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decompress_format = BASIS_DECOMPRESS_RGB;
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} break;
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case Image::USED_CHANNELS_RGBA: {
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params.m_force_alpha = true;
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decompress_format = BASIS_DECOMPRESS_RGBA;
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} break;
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}
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basisu::basis_compressor c;
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c.init(params);
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int buerr = c.process();
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ERR_FAIL_COND_V(buerr != basisu::basis_compressor::cECSuccess, budata);
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const basisu::uint8_vec &buvec = c.get_output_basis_file();
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budata.resize(buvec.size() + 4);
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{
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PoolVector<uint8_t>::Write w = budata.write();
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uint32_t *decf = (uint32_t *)w.ptr();
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*decf = decompress_format;
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memcpy(w.ptr() + 4, &buvec[0], buvec.size());
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}
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}
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#endif
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return budata;
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}
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static Ref<Image> basis_universal_unpacker(const PoolVector<uint8_t> &p_buffer) {
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Ref<Image> image;
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PoolVector<uint8_t>::Read r = p_buffer.read();
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const uint8_t *ptr = r.ptr();
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int size = p_buffer.size();
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basist::transcoder_texture_format format;
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Image::Format imgfmt;
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switch (*(uint32_t *)(ptr)) {
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case BASIS_DECOMPRESS_RG: {
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if (VS::get_singleton()->has_os_feature("rgtc")) {
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format = basist::cTFBC5; // get this from renderer
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imgfmt = Image::FORMAT_RGTC_RG;
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} else if (VS::get_singleton()->has_os_feature("etc2")) {
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//unfortunately, basis universal does not support
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//
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ERR_FAIL_V(image); //unimplemented here
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//format = basist::cTFETC1; // get this from renderer
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//imgfmt = Image::FORMAT_RGTC_RG;
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} else {
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//decompress
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}
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} break;
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case BASIS_DECOMPRESS_RGB: {
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if (VS::get_singleton()->has_os_feature("bptc")) {
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format = basist::cTFBC7_M6_OPAQUE_ONLY; // get this from renderer
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imgfmt = Image::FORMAT_BPTC_RGBA;
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} else if (VS::get_singleton()->has_os_feature("s3tc")) {
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format = basist::cTFBC1; // get this from renderer
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imgfmt = Image::FORMAT_DXT1;
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} else if (VS::get_singleton()->has_os_feature("etc")) {
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format = basist::cTFETC1; // get this from renderer
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imgfmt = Image::FORMAT_ETC;
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} else {
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format = basist::cTFBGR565; // get this from renderer
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imgfmt = Image::FORMAT_RGB565;
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}
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} break;
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case BASIS_DECOMPRESS_RGBA: {
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if (VS::get_singleton()->has_os_feature("bptc")) {
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format = basist::cTFBC7_M5; // get this from renderer
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imgfmt = Image::FORMAT_BPTC_RGBA;
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} else if (VS::get_singleton()->has_os_feature("s3tc")) {
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format = basist::cTFBC3; // get this from renderer
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imgfmt = Image::FORMAT_DXT5;
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} else if (VS::get_singleton()->has_os_feature("etc2")) {
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format = basist::cTFETC2; // get this from renderer
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imgfmt = Image::FORMAT_ETC2_RGBA8;
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} else {
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//gles2 most likely
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format = basist::cTFRGBA4444; // get this from renderer
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imgfmt = Image::FORMAT_RGBA4444;
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}
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} break;
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case BASIS_DECOMPRESS_RG_AS_RA: {
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if (VS::get_singleton()->has_os_feature("s3tc")) {
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format = basist::cTFBC3; // get this from renderer
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imgfmt = Image::FORMAT_DXT5_RA_AS_RG;
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} else if (VS::get_singleton()->has_os_feature("etc2")) {
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format = basist::cTFETC2; // get this from renderer
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imgfmt = Image::FORMAT_ETC2_RGBA8;
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} else {
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//gles2 most likely, bad for normalmaps, nothing to do about this.
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format = basist::cTFRGBA32;
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imgfmt = Image::FORMAT_RGBA8;
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}
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} break;
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}
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ptr += 4;
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size -= 4;
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basist::basisu_transcoder tr(NULL);
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ERR_FAIL_COND_V(!tr.validate_header(ptr, size), image);
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basist::basisu_image_info info;
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tr.get_image_info(ptr, size, info, 0);
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int block_size = basist::basis_get_bytes_per_block(format);
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PoolVector<uint8_t> gpudata;
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gpudata.resize(info.m_total_blocks * block_size);
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{
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PoolVector<uint8_t>::Write w = gpudata.write();
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uint8_t *dst = w.ptr();
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for (int i = 0; i < gpudata.size(); i++)
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dst[i] = 0x00;
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int ofs = 0;
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tr.start_transcoding(ptr, size);
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for (uint32_t i = 0; i < info.m_total_levels; i++) {
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basist::basisu_image_level_info level;
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tr.get_image_level_info(ptr, size, level, 0, i);
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bool ret = tr.transcode_image_level(ptr, size, 0, i, dst + ofs, level.m_total_blocks - i, format);
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if (!ret) {
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printf("failed! on level %i\n", i);
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break;
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};
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ofs += level.m_total_blocks * block_size;
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};
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};
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image.instance();
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image->create(info.m_width, info.m_height, info.m_total_levels > 1, imgfmt, gpudata);
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return image;
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}
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void register_basis_universal_types() {
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#ifdef TOOLS_ENABLED
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sel_codebook = new basist::etc1_global_selector_codebook(basist::g_global_selector_cb_size, basist::g_global_selector_cb);
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Image::basis_universal_packer = basis_universal_packer;
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#endif
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Image::basis_universal_unpacker = basis_universal_unpacker;
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// ClassDB::register_class<TextureBU>();
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}
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void unregister_basis_universal_types() {
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#ifdef TOOLS_ENABLED
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delete sel_codebook;
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#endif
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Image::basis_universal_packer = NULL;
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Image::basis_universal_unpacker = NULL;
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}
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32
modules/basis_universal/register_types.h
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32
modules/basis_universal/register_types.h
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/*************************************************************************/
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/* register_types.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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void register_basis_universal_types();
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void unregister_basis_universal_types();
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203
modules/basis_universal/texture_bu.cpp
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203
modules/basis_universal/texture_bu.cpp
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#include "texture_bu.h"
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#if 0
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#include "core/os/os.h"
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#ifdef TOOLS_ENABLED
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#include "basisu_comp.h"
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#endif
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#include "transcoder/basisu.h"
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void TextureBU::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_bu_data", "data"), &TextureBU::set_bu_data);
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ClassDB::bind_method(D_METHOD("get_bu_data"), &TextureBU::get_data);
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ClassDB::bind_method(D_METHOD("import"), &TextureBU::import);
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ADD_PROPERTY(PropertyInfo(Variant::POOL_BYTE_ARRAY, "bu_data"), "set_bu_data", "get_bu_data");
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};
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int TextureBU::get_width() const {
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return tex_size.x;
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};
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int TextureBU::get_height() const {
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return tex_size.y;
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};
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RID TextureBU::get_rid() const {
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return texture;
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};
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bool TextureBU::has_alpha() const {
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return false;
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};
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void TextureBU::set_flags(uint32_t p_flags) {
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flags = p_flags;
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VisualServer::get_singleton()->texture_set_flags(texture, p_flags);
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};
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uint32_t TextureBU::get_flags() const {
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return flags;
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};
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void TextureBU::set_bu_data(const PoolVector<uint8_t>& p_data) {
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#ifdef TOOLS_ENABLED
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data = p_data;
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#endif
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PoolVector<uint8_t>::Read r = p_data.read();
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const void* ptr = r.ptr();
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int size = p_data.size();
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basist::transcoder_texture_format format;
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Image::Format imgfmt;
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if (OS::get_singleton()->has_feature("s3tc")) {
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format = basist::cTFBC3; // get this from renderer
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imgfmt = Image::FORMAT_DXT5;
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} else if (OS::get_singleton()->has_feature("etc2")) {
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format = basist::cTFETC2;
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imgfmt = Image::FORMAT_ETC2_RGBA8;
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};
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basist::basisu_transcoder tr(NULL);
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ERR_FAIL_COND(!tr.validate_header(ptr, size));
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basist::basisu_image_info info;
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tr.get_image_info(ptr, size, info, 0);
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tex_size = Size2(info.m_width, info.m_height);
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int block_size = basist::basis_get_bytes_per_block(format);
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PoolVector<uint8_t> gpudata;
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gpudata.resize(info.m_total_blocks * block_size);
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{
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PoolVector<uint8_t>::Write w = gpudata.write();
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uint8_t* dst = w.ptr();
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for (int i=0; i<gpudata.size(); i++)
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dst[i] = 0x00;
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int ofs = 0;
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tr.start_transcoding(ptr, size);
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for (int i=0; i<info.m_total_levels; i++) {
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basist::basisu_image_level_info level;
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tr.get_image_level_info(ptr, size, level, 0, i);
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bool ret = tr.transcode_image_level(ptr, size, 0, i, dst + ofs, level.m_total_blocks - i, format);
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if (!ret) {
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printf("failed! on level %i\n", i);
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break;
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};
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ofs += level.m_total_blocks * block_size;
|
||||
};
|
||||
};
|
||||
|
||||
Ref<Image> img;
|
||||
img.instance();
|
||||
img->create(info.m_width, info.m_height, info.m_total_levels > 1, imgfmt, gpudata);
|
||||
|
||||
VisualServer::get_singleton()->texture_allocate(texture, tex_size.x, tex_size.y, 0, img->get_format(), VS::TEXTURE_TYPE_2D, flags);
|
||||
VisualServer::get_singleton()->texture_set_data(texture, img);
|
||||
};
|
||||
|
||||
Error TextureBU::import(const Ref<Image>& p_img) {
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
|
||||
PoolVector<uint8_t> budata;
|
||||
|
||||
{
|
||||
Image::Format format = p_img->get_format();
|
||||
if (format != Image::FORMAT_RGB8 && format != Image::FORMAT_RGBA8) {
|
||||
ERR_FAIL_V(ERR_INVALID_PARAMETER);
|
||||
return ERR_INVALID_PARAMETER;
|
||||
};
|
||||
|
||||
Ref<Image> copy = p_img->duplicate();
|
||||
if (format == Image::FORMAT_RGB8)
|
||||
copy->convert(Image::FORMAT_RGBA8);
|
||||
|
||||
basisu::image buimg(p_img->get_width(), p_img->get_height());
|
||||
int size = p_img->get_width() * p_img->get_height() * 4;
|
||||
|
||||
PoolVector<uint8_t> vec = copy->get_data();
|
||||
{
|
||||
PoolVector<uint8_t>::Read r = vec.read();
|
||||
memcpy(buimg.get_ptr(), r.ptr(), size);
|
||||
};
|
||||
|
||||
basisu::basis_compressor_params params;
|
||||
params.m_max_endpoint_clusters = 512;
|
||||
params.m_max_selector_clusters = 512;
|
||||
params.m_multithreading = true;
|
||||
|
||||
basisu::job_pool jpool(1);
|
||||
params.m_pJob_pool = &jpool;
|
||||
|
||||
params.m_mip_gen = p_img->get_mipmap_count() > 0;
|
||||
params.m_source_images.push_back(buimg);
|
||||
|
||||
basisu::basis_compressor c;
|
||||
c.init(params);
|
||||
|
||||
int buerr = c.process();
|
||||
if (buerr != basisu::basis_compressor::cECSuccess) {
|
||||
ERR_FAIL_V(ERR_INVALID_PARAMETER);
|
||||
return ERR_INVALID_PARAMETER;
|
||||
};
|
||||
|
||||
const basisu::uint8_vec& buvec = c.get_output_basis_file();
|
||||
budata.resize(buvec.size());
|
||||
|
||||
{
|
||||
PoolVector<uint8_t>::Write w = budata.write();
|
||||
memcpy(w.ptr(), &buvec[0], budata.size());
|
||||
};
|
||||
};
|
||||
|
||||
set_bu_data(budata);
|
||||
|
||||
return OK;
|
||||
#else
|
||||
|
||||
return ERR_UNAVAILABLE;
|
||||
#endif
|
||||
};
|
||||
|
||||
|
||||
PoolVector<uint8_t> TextureBU::get_bu_data() const {
|
||||
|
||||
return data;
|
||||
};
|
||||
|
||||
TextureBU::TextureBU() {
|
||||
|
||||
flags = FLAGS_DEFAULT;
|
||||
texture = VisualServer::get_singleton()->texture_create();
|
||||
};
|
||||
|
||||
|
||||
TextureBU::~TextureBU() {
|
||||
|
||||
VisualServer::get_singleton()->free(texture);
|
||||
};
|
||||
|
||||
#endif
|
||||
47
modules/basis_universal/texture_bu.h
Normal file
47
modules/basis_universal/texture_bu.h
Normal file
|
|
@ -0,0 +1,47 @@
|
|||
#include "scene/resources/texture.h"
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
#include "thirdparty/basis_universal/basisu_comp.h"
|
||||
#endif
|
||||
|
||||
#include "thirdparty/basis_universal/transcoder/basisu.h"
|
||||
|
||||
#if 0
|
||||
class TextureBU : public Texture {
|
||||
|
||||
GDCLASS(TextureBU, Texture);
|
||||
RES_BASE_EXTENSION("butex");
|
||||
|
||||
RID texture;
|
||||
Size2 tex_size;
|
||||
|
||||
uint32_t flags;
|
||||
|
||||
PoolVector<uint8_t> data;
|
||||
|
||||
static void _bind_methods();
|
||||
|
||||
public:
|
||||
|
||||
virtual int get_width() const;
|
||||
virtual int get_height() const;
|
||||
virtual RID get_rid() const;
|
||||
virtual bool has_alpha() const;
|
||||
|
||||
virtual void set_flags(uint32_t p_flags);
|
||||
virtual uint32_t get_flags() const;
|
||||
|
||||
|
||||
Error import(const Ref<Image> &p_img);
|
||||
|
||||
void set_bu_data(const PoolVector<uint8_t>& p_data);
|
||||
|
||||
PoolVector<uint8_t> get_bu_data() const;
|
||||
String get_img_path() const;
|
||||
|
||||
TextureBU();
|
||||
~TextureBU();
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
Loading…
Add table
Add a link
Reference in a new issue