Lowering the Minimum Unit at Shape3D and Cameras
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5 changed files with 8 additions and 8 deletions
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@ -77,7 +77,7 @@ void SphereShape3D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_radius", "radius"), &SphereShape3D::set_radius);
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ClassDB::bind_method(D_METHOD("get_radius"), &SphereShape3D::get_radius);
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_radius", "get_radius");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0,4096,0.001"), "set_radius", "get_radius");
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}
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SphereShape3D::SphereShape3D() :
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