Use StringName consistently to refer to the Master audio bus name
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12 changed files with 26 additions and 16 deletions
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@ -451,7 +451,7 @@ StringName VideoStreamPlayer::get_bus() const {
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return bus;
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}
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}
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return "Master";
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return SceneStringNames::get_singleton()->Master;
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}
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void VideoStreamPlayer::_validate_property(PropertyInfo &p_property) const {
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