Remove last editor code dependencies in template build

SConstruct change also makes it possible to outright delete the `editor`
folder in a `tools=no` build, which we use in CI to ensure no invalid
cross-dependencies are added.
This commit is contained in:
Rémi Verschelde 2022-03-28 15:39:24 +02:00
parent 1ae8b2de38
commit 45ec0e31c3
8 changed files with 23 additions and 13 deletions

View file

@ -34,7 +34,6 @@
#include "core/config/project_settings.h"
#include "core/core_string_names.h"
#include "core/io/resource_loader.h"
#include "editor/editor_inspector.h"
#include "scene/2d/node_2d.h"
#include "scene/3d/node_3d.h"
#include "scene/gui/control.h"