Introduce 'drivers/apple_embedded' abstract platform for code reuse
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@ -33,11 +33,11 @@
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#if defined(IOS_ENABLED)
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void register_ios_api() {
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godot_ios_plugins_initialize();
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godot_apple_embedded_plugins_initialize();
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}
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void unregister_ios_api() {
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godot_ios_plugins_deinitialize();
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godot_apple_embedded_plugins_deinitialize();
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}
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#else
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