Remove double thes from documentation
This commit is contained in:
parent
5625399680
commit
4431cdd154
10 changed files with 11 additions and 11 deletions
|
|
@ -662,7 +662,7 @@
|
|||
<return type="bool" />
|
||||
<param index="0" name="method" type="StringName" />
|
||||
<description>
|
||||
Returns [code]true[/code] if the the given [param method] name exists in the object.
|
||||
Returns [code]true[/code] if the given [param method] name exists in the object.
|
||||
[b]Note:[/b] In C#, [param method] must be in snake_case when referring to built-in Godot methods. Prefer using the names exposed in the [code]MethodName[/code] class to avoid allocating a new [StringName] on each call.
|
||||
</description>
|
||||
</method>
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue