Merge pull request #27237 from Chaosus/astar_2d

Added 2D functions to AStar
This commit is contained in:
Rémi Verschelde 2019-06-19 15:07:59 +02:00 committed by GitHub
commit 43a9b8c76c
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GPG key ID: 4AEE18F83AFDEB23
5 changed files with 432 additions and 3 deletions

View file

@ -458,13 +458,12 @@ void AStar::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_point_weight_scale", "id", "weight_scale"), &AStar::set_point_weight_scale);
ClassDB::bind_method(D_METHOD("remove_point", "id"), &AStar::remove_point);
ClassDB::bind_method(D_METHOD("has_point", "id"), &AStar::has_point);
ClassDB::bind_method(D_METHOD("get_point_connections", "id"), &AStar::get_point_connections);
ClassDB::bind_method(D_METHOD("get_points"), &AStar::get_points);
ClassDB::bind_method(D_METHOD("set_point_disabled", "id", "disabled"), &AStar::set_point_disabled, DEFVAL(true));
ClassDB::bind_method(D_METHOD("is_point_disabled", "id"), &AStar::is_point_disabled);
ClassDB::bind_method(D_METHOD("get_point_connections", "id"), &AStar::get_point_connections);
ClassDB::bind_method(D_METHOD("connect_points", "id", "to_id", "bidirectional"), &AStar::connect_points, DEFVAL(true));
ClassDB::bind_method(D_METHOD("disconnect_points", "id", "to_id"), &AStar::disconnect_points);
ClassDB::bind_method(D_METHOD("are_points_connected", "id", "to_id"), &AStar::are_points_connected);
@ -491,3 +490,135 @@ AStar::~AStar() {
pass = 1;
clear();
}
/////////////////////////////////////////////////////////////
int AStar2D::get_available_point_id() const {
return astar.get_available_point_id();
}
void AStar2D::add_point(int p_id, const Vector2 &p_pos, real_t p_weight_scale) {
astar.add_point(p_id, Vector3(p_pos.x, p_pos.y, 0), p_weight_scale);
}
Vector2 AStar2D::get_point_position(int p_id) const {
Vector3 p = astar.get_point_position(p_id);
return Vector2(p.x, p.y);
}
void AStar2D::set_point_position(int p_id, const Vector2 &p_pos) {
astar.set_point_position(p_id, Vector3(p_pos.x, p_pos.y, 0));
}
real_t AStar2D::get_point_weight_scale(int p_id) const {
return astar.get_point_weight_scale(p_id);
}
void AStar2D::set_point_weight_scale(int p_id, real_t p_weight_scale) {
astar.set_point_weight_scale(p_id, p_weight_scale);
}
void AStar2D::remove_point(int p_id) {
astar.remove_point(p_id);
}
bool AStar2D::has_point(int p_id) const {
return astar.has_point(p_id);
}
PoolVector<int> AStar2D::get_point_connections(int p_id) {
return astar.get_point_connections(p_id);
}
Array AStar2D::get_points() {
return astar.get_points();
}
void AStar2D::set_point_disabled(int p_id, bool p_disabled) {
astar.set_point_disabled(p_id, p_disabled);
}
bool AStar2D::is_point_disabled(int p_id) const {
return astar.is_point_disabled(p_id);
}
void AStar2D::connect_points(int p_id, int p_with_id, bool p_bidirectional) {
astar.connect_points(p_id, p_with_id, p_bidirectional);
}
void AStar2D::disconnect_points(int p_id, int p_with_id) {
astar.disconnect_points(p_id, p_with_id);
}
bool AStar2D::are_points_connected(int p_id, int p_with_id) const {
return astar.are_points_connected(p_id, p_with_id);
}
void AStar2D::clear() {
astar.clear();
}
int AStar2D::get_closest_point(const Vector2 &p_point) const {
return astar.get_closest_point(Vector3(p_point.x, p_point.y, 0));
}
Vector2 AStar2D::get_closest_position_in_segment(const Vector2 &p_point) const {
Vector3 p = astar.get_closest_position_in_segment(Vector3(p_point.x, p_point.y, 0));
return Vector2(p.x, p.y);
}
PoolVector<Vector2> AStar2D::get_point_path(int p_from_id, int p_to_id) {
PoolVector3Array pv = astar.get_point_path(p_from_id, p_to_id);
int size = pv.size();
PoolVector2Array path;
path.resize(size);
{
PoolVector<Vector3>::Read r = pv.read();
PoolVector<Vector2>::Write w = path.write();
for (int i = 0; i < size; i++) {
Vector3 p = r[i];
w[i] = Vector2(p.x, p.y);
}
}
return path;
}
PoolVector<int> AStar2D::get_id_path(int p_from_id, int p_to_id) {
return astar.get_id_path(p_from_id, p_to_id);
}
void AStar2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_available_point_id"), &AStar2D::get_available_point_id);
ClassDB::bind_method(D_METHOD("add_point", "id", "position", "weight_scale"), &AStar2D::add_point, DEFVAL(1.0));
ClassDB::bind_method(D_METHOD("get_point_position", "id"), &AStar2D::get_point_position);
ClassDB::bind_method(D_METHOD("set_point_position", "id", "position"), &AStar2D::set_point_position);
ClassDB::bind_method(D_METHOD("get_point_weight_scale", "id"), &AStar2D::get_point_weight_scale);
ClassDB::bind_method(D_METHOD("set_point_weight_scale", "id", "weight_scale"), &AStar2D::set_point_weight_scale);
ClassDB::bind_method(D_METHOD("remove_point", "id"), &AStar2D::remove_point);
ClassDB::bind_method(D_METHOD("has_point", "id"), &AStar2D::has_point);
ClassDB::bind_method(D_METHOD("get_point_connections", "id"), &AStar2D::get_point_connections);
ClassDB::bind_method(D_METHOD("get_points"), &AStar2D::get_points);
ClassDB::bind_method(D_METHOD("set_point_disabled", "id", "disabled"), &AStar2D::set_point_disabled, DEFVAL(true));
ClassDB::bind_method(D_METHOD("is_point_disabled", "id"), &AStar2D::is_point_disabled);
ClassDB::bind_method(D_METHOD("connect_points", "id", "to_id", "bidirectional"), &AStar2D::connect_points, DEFVAL(true));
ClassDB::bind_method(D_METHOD("disconnect_points", "id", "to_id"), &AStar2D::disconnect_points);
ClassDB::bind_method(D_METHOD("are_points_connected", "id", "to_id"), &AStar2D::are_points_connected);
ClassDB::bind_method(D_METHOD("clear"), &AStar2D::clear);
ClassDB::bind_method(D_METHOD("get_closest_point", "to_position"), &AStar2D::get_closest_point);
ClassDB::bind_method(D_METHOD("get_closest_position_in_segment", "to_position"), &AStar2D::get_closest_position_in_segment);
ClassDB::bind_method(D_METHOD("get_point_path", "from_id", "to_id"), &AStar2D::get_point_path);
ClassDB::bind_method(D_METHOD("get_id_path", "from_id", "to_id"), &AStar2D::get_id_path);
}
AStar2D::AStar2D() {
}
AStar2D::~AStar2D() {
}

View file

@ -143,4 +143,43 @@ public:
~AStar();
};
class AStar2D : public Reference {
GDCLASS(AStar2D, Reference);
AStar astar;
protected:
static void _bind_methods();
public:
int get_available_point_id() const;
void add_point(int p_id, const Vector2 &p_pos, real_t p_weight_scale = 1);
Vector2 get_point_position(int p_id) const;
void set_point_position(int p_id, const Vector2 &p_pos);
real_t get_point_weight_scale(int p_id) const;
void set_point_weight_scale(int p_id, real_t p_weight_scale);
void remove_point(int p_id);
bool has_point(int p_id) const;
PoolVector<int> get_point_connections(int p_id);
Array get_points();
void set_point_disabled(int p_id, bool p_disabled = true);
bool is_point_disabled(int p_id) const;
void connect_points(int p_id, int p_with_id, bool p_bidirectional = true);
void disconnect_points(int p_id, int p_with_id);
bool are_points_connected(int p_id, int p_with_id) const;
void clear();
int get_closest_point(const Vector2 &p_point) const;
Vector2 get_closest_position_in_segment(const Vector2 &p_point) const;
PoolVector<Vector2> get_point_path(int p_from_id, int p_to_id);
PoolVector<int> get_id_path(int p_from_id, int p_to_id);
AStar2D();
~AStar2D();
};
#endif // ASTAR_H