Use float literals for float calculations in Color
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16 changed files with 66 additions and 70 deletions
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@ -30,8 +30,7 @@
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#include "vector4.h"
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#include "core/math/basis.h"
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#include "core/string/print_string.h"
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#include "core/string/ustring.h"
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Vector4::Axis Vector4::min_axis_index() const {
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uint32_t min_index = 0;
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