Fix typos with codespell
Using codespell 2.0.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang curvelinear dof doubleclick fave findn GIRD leapyear lod merchantibility nd numer ois ony que seeked synching te uint unselect webp EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ```
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57 changed files with 146 additions and 145 deletions
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.github/workflows/linux_builds.yml
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@ -144,7 +144,7 @@ jobs:
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scons --version
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# We should always be explicit with our flags usage here since it's gonna be sure to always set those flags
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# [Workaround] SwiftShader doesn't support tesselation, so we skip Godot check about it
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# [Workaround] SwiftShader doesn't support tessellation, so we skip Godot check about it
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- name: Compilation
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env:
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SCONS_CACHE: ${{github.workspace}}/.scons_cache/
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