Removing etc1 from build for javascript platform.
Based on inputs from reduz 1) Made etc1 optional driver and default yes. 2) Reverted the hack in rg_etc1.cpp 3) Disabled etc1 for javascript plaform.
This commit is contained in:
parent
72895ddecf
commit
41b729ccff
3 changed files with 2 additions and 4 deletions
|
|
@ -111,6 +111,7 @@ opts.Add('jpg','JPG Image loader support (yes/no)','yes')
|
|||
opts.Add('webp','WEBP Image loader support (yes/no)','yes')
|
||||
opts.Add('dds','DDS Texture loader support (yes/no)','yes')
|
||||
opts.Add('pvr','PVR (PowerVR) Texture loader support (yes/no)','yes')
|
||||
opts.Add('etc1','etc1 Texture compression support (yes/no)','yes')
|
||||
opts.Add('builtin_zlib','Use built-in zlib (yes/no)','yes')
|
||||
opts.Add('openssl','Use OpenSSL (yes/no/builtin)','no')
|
||||
opts.Add('musepack','Musepack Audio (yes/no)','yes')
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue