Use Core/Scene stringnames consistently
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de196227e1
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413c11357d
214 changed files with 650 additions and 765 deletions
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@ -711,7 +711,7 @@ void ProjectList::_create_project_item_control(int p_index) {
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hb->set_is_missing(item.missing);
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hb->set_is_grayed(item.grayed);
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hb->connect("gui_input", callable_mp(this, &ProjectList::_list_item_input).bind(hb));
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hb->connect(SceneStringName(gui_input), callable_mp(this, &ProjectList::_list_item_input).bind(hb));
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hb->connect("favorite_pressed", callable_mp(this, &ProjectList::_on_favorite_pressed).bind(hb));
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#if !defined(ANDROID_ENABLED) && !defined(WEB_ENABLED)
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