Rename the _MD macro to D_METHOD
This new name also makes its purpose a little clearer This is a step towards fixing #56
This commit is contained in:
parent
bf64df4427
commit
411ee71b4d
297 changed files with 5445 additions and 5443 deletions
|
|
@ -112,7 +112,7 @@ void TextureEditor::edit(Ref<Texture> p_texture) {
|
|||
|
||||
void TextureEditor::_bind_methods() {
|
||||
|
||||
ClassDB::bind_method(_MD("_gui_input"),&TextureEditor::_gui_input);
|
||||
ClassDB::bind_method(D_METHOD("_gui_input"),&TextureEditor::_gui_input);
|
||||
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue