Use "enum class" for input enums

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Aaron Franke 2021-08-13 16:31:57 -05:00
parent 4f85cad013
commit 3c0fdcc8ac
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154 changed files with 3482 additions and 3392 deletions

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@ -410,7 +410,7 @@ class DisplayServerWindows : public DisplayServer {
bool shift_mem = false;
bool control_mem = false;
bool meta_mem = false;
MouseButton last_button_state = MOUSE_BUTTON_NONE;
MouseButton last_button_state = MouseButton::NONE;
bool use_raw_input = false;
bool drop_events = false;
bool in_dispatch_input_event = false;