SCons: Build thirdparty code in own env, disable warnings
Also remove unnecessary `Export('env')` in other SCsubs,
Export should only be used when exporting *new* objects.
This commit is contained in:
parent
243bdc4524
commit
3a2ca68af3
85 changed files with 229 additions and 225 deletions
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@ -9,7 +9,6 @@ Export('env_modules')
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env.modules_sources = [
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"register_module_types.gen.cpp",
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]
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Export('env')
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for x in env.module_list:
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if (x in env.disabled_modules):
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@ -20,7 +19,6 @@ for x in env.module_list:
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if env.split_modules:
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env.split_lib("modules", env_lib = env_modules)
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else:
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lib = env_modules.add_library("modules", env.modules_sources)
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env.Prepend(LIBS=[lib])
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@ -186,8 +186,12 @@ if env['builtin_bullet']:
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thirdparty_sources = [thirdparty_dir + file for file in bullet2_src]
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env_bullet.add_source_files(env.modules_sources, thirdparty_sources)
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env_bullet.Append(CPPPATH=[thirdparty_dir])
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env_thirdparty = env_bullet.Clone()
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env_thirdparty.disable_warnings()
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env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
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# Godot source files
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env_bullet.add_source_files(env.modules_sources, "*.cpp")
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@ -14,8 +14,11 @@ if env['builtin_squish']:
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thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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env_cvtt.add_source_files(env.modules_sources, thirdparty_sources)
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env_cvtt.Append(CPPPATH=[thirdparty_dir])
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env_thirdparty = env_cvtt.Clone()
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env_thirdparty.disable_warnings()
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env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
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# Godot source files
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env_cvtt.add_source_files(env.modules_sources, "*.cpp")
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@ -21,8 +21,11 @@ if env['builtin_enet']:
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]
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thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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env_enet.add_source_files(env.modules_sources, thirdparty_sources)
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env_enet.Append(CPPPATH=[thirdparty_dir])
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env_enet.Append(CPPFLAGS=["-DGODOT_ENET"])
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env_thirdparty = env_enet.Clone()
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env_thirdparty.disable_warnings()
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env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
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env_enet.add_source_files(env.modules_sources, "*.cpp")
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@ -27,16 +27,20 @@ thirdparty_sources = [
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]
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thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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env_etc.add_source_files(env.modules_sources, thirdparty_sources)
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env_etc.Append(CPPPATH=[thirdparty_dir])
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# Godot source files
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env_etc.add_source_files(env.modules_sources, "*.cpp")
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# upstream uses c++11
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if (not env_etc.msvc):
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if not env.msvc:
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env_etc.Append(CCFLAGS="-std=c++11")
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# -ffast-math seems to be incompatible with ec2comp on recent versions of
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# -ffast-math seems to be incompatible with etc2comp on recent versions of
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# GCC and Clang
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if '-ffast-math' in env_etc['CCFLAGS']:
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env_etc['CCFLAGS'].remove('-ffast-math')
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env_thirdparty = env_etc.Clone()
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env_thirdparty.disable_warnings()
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env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
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# Godot source files
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env_etc.add_source_files(env.modules_sources, "*.cpp")
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@ -73,6 +73,8 @@ if env['builtin_freetype']:
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if env['builtin_libpng']:
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env.Append(CPPPATH=["#thirdparty/libpng"])
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# FIXME: Find a way to build this in a separate env nevertheless
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# so that we can disable warnings on thirdparty code
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lib = env.add_library("freetype_builtin", thirdparty_sources)
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# Needs to be appended to arrive after libscene in the linker call,
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# but we don't want it to arrive *after* system libs, so manual hack
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@ -1,35 +1,38 @@
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#!/usr/bin/env python
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Import('env')
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Import('env_modules')
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gdn_env = env.Clone()
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gdn_env.add_source_files(env.modules_sources, "gdnative.cpp")
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gdn_env.add_source_files(env.modules_sources, "register_types.cpp")
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gdn_env.add_source_files(env.modules_sources, "android/*.cpp")
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gdn_env.add_source_files(env.modules_sources, "gdnative/*.cpp")
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gdn_env.add_source_files(env.modules_sources, "nativescript/*.cpp")
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gdn_env.add_source_files(env.modules_sources, "gdnative_library_singleton_editor.cpp")
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gdn_env.add_source_files(env.modules_sources, "gdnative_library_editor_plugin.cpp")
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env_gdnative = env_modules.Clone()
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env_gdnative.add_source_files(env.modules_sources, "gdnative.cpp")
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env_gdnative.add_source_files(env.modules_sources, "register_types.cpp")
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env_gdnative.add_source_files(env.modules_sources, "android/*.cpp")
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env_gdnative.add_source_files(env.modules_sources, "gdnative/*.cpp")
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env_gdnative.add_source_files(env.modules_sources, "nativescript/*.cpp")
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env_gdnative.add_source_files(env.modules_sources, "gdnative_library_singleton_editor.cpp")
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env_gdnative.add_source_files(env.modules_sources, "gdnative_library_editor_plugin.cpp")
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gdn_env.Append(CPPPATH=['#modules/gdnative/include/'])
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env_gdnative.Append(CPPPATH=['#modules/gdnative/include/'])
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Export('env_gdnative')
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SConscript("net/SCsub")
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SConscript("arvr/SCsub")
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SConscript("pluginscript/SCsub")
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from platform_methods import run_in_subprocess
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import gdnative_builders
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_, gensource = gdn_env.CommandNoCache(['include/gdnative_api_struct.gen.h', 'gdnative_api_struct.gen.cpp'],
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_, gensource = env_gdnative.CommandNoCache(['include/gdnative_api_struct.gen.h', 'gdnative_api_struct.gen.cpp'],
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'gdnative_api.json', run_in_subprocess(gdnative_builders.build_gdnative_api_struct))
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gdn_env.add_source_files(env.modules_sources, [gensource])
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env_gdnative.add_source_files(env.modules_sources, [gensource])
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env.use_ptrcall = True
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if ARGUMENTS.get('gdnative_wrapper', False):
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gensource, = gdn_env.CommandNoCache('gdnative_wrapper_code.gen.cpp', 'gdnative_api.json', run_in_subprocess(gdnative_builders.build_gdnative_wrapper_code))
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gensource, = env_gdnative.CommandNoCache('gdnative_wrapper_code.gen.cpp', 'gdnative_api.json', run_in_subprocess(gdnative_builders.build_gdnative_wrapper_code))
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gd_wrapper_env = env.Clone()
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gd_wrapper_env.Append(CPPPATH=['#modules/gdnative/include/'])
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@ -1,13 +1,6 @@
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#!/usr/bin/env python
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import os
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import methods
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Import('env')
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Import('env_modules')
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env_arvr_gdnative = env_modules.Clone()
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env_arvr_gdnative.Append(CPPPATH=['#modules/gdnative/include/'])
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env_arvr_gdnative.add_source_files(env.modules_sources, '*.cpp')
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Import('env_gdnative')
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env_gdnative.add_source_files(env.modules_sources, '*.cpp')
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@ -1,12 +1,10 @@
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#!/usr/bin/env python
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Import('env')
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Import('env_gdnative')
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mod_env = env.Clone()
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mod_env.add_source_files(env.modules_sources, "*.cpp")
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mod_env.Append(CPPFLAGS=['-DGDAPI_BUILT_IN'])
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env_gdnative.add_source_files(env.modules_sources, '*.cpp')
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env_gdnative.Append(CPPFLAGS=['-DGDAPI_BUILT_IN'])
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if "platform" in env and env["platform"] in ["x11", "iphone"]:
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env.Append(LINKFLAGS=["-rdynamic"])
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Export('mod_env')
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@ -1,12 +1,7 @@
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#!/usr/bin/env python
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import os
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import methods
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Import('env')
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Import('env_modules')
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Import('env_gdnative')
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env_net_gdnative = env_modules.Clone()
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env_gdnative.add_source_files(env.modules_sources, '*.cpp')
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env_net_gdnative.Append(CPPPATH=['#modules/gdnative/include/'])
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env_net_gdnative.add_source_files(env.modules_sources, '*.cpp')
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@ -1,9 +1,6 @@
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#!/usr/bin/env python
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Import('env')
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Import('env_modules')
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Import('env_gdnative')
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env_pluginscript = env_modules.Clone()
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env_pluginscript.Append(CPPPATH=['#modules/gdnative/include/'])
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env_pluginscript.add_source_files(env.modules_sources, '*.cpp')
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env_gdnative.add_source_files(env.modules_sources, '*.cpp')
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@ -9,5 +9,3 @@ env_gdscript.add_source_files(env.modules_sources, "*.cpp")
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if env['tools']:
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env_gdscript.add_source_files(env.modules_sources, "./editor/*.cpp")
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Export('env')
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@ -6,5 +6,3 @@ Import('env_modules')
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env_gridmap = env_modules.Clone()
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env_gridmap.add_source_files(env.modules_sources, "*.cpp")
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Export('env')
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@ -13,8 +13,11 @@ thirdparty_sources = [
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]
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thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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env_jpg.add_source_files(env.modules_sources, thirdparty_sources)
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env_jpg.Append(CPPPATH=[thirdparty_dir])
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env_thirdparty = env_jpg.Clone()
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env_thirdparty.disable_warnings()
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env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
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# Godot's own source files
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env_jpg.add_source_files(env.modules_sources, "*.cpp")
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@ -91,8 +91,12 @@ if env['builtin_mbedtls']:
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thirdparty_dir = "#thirdparty/mbedtls/library/"
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thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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env_mbed_tls.add_source_files(env.modules_sources, thirdparty_sources)
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env_mbed_tls.Prepend(CPPPATH=["#thirdparty/mbedtls/include/"])
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env_thirdparty = env_mbed_tls.Clone()
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env_thirdparty.disable_warnings()
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env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
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# Module sources
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env_mbed_tls.add_source_files(env.modules_sources, "*.cpp")
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@ -1,8 +1,5 @@
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#!/usr/bin/env python
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import os
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import methods
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Import('env')
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Import('env_modules')
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@ -4,4 +4,3 @@ Import('env')
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if 'GLES3_GLSL' in env['BUILDERS']:
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env.GLES3_GLSL('lens_distorted.glsl');
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@ -14,8 +14,11 @@ if env['builtin_libogg']:
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]
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thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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env_ogg.add_source_files(env.modules_sources, thirdparty_sources)
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env_ogg.Append(CPPPATH=[thirdparty_dir])
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env_thirdparty = env_ogg.Clone()
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env_thirdparty.disable_warnings()
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env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
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# Godot source files
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env_ogg.add_source_files(env.modules_sources, "*.cpp")
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@ -1,4 +1,22 @@
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#!/usr/bin/env python
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Import('env')
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env.add_source_files(env.modules_sources, ["register_types.cpp", "open_simplex_noise.cpp", "noise_texture.cpp", "#thirdparty/misc/open-simplex-noise.c"])
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Import('env_modules')
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env_opensimplex = env_modules.Clone()
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# Thirdparty source files
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thirdparty_dir = "#thirdparty/misc/"
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thirdparty_sources = [
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"open-simplex-noise.c",
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]
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thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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env_opensimplex.Append(CPPPATH=[thirdparty_dir])
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env_thirdparty = env_opensimplex.Clone()
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env_thirdparty.disable_warnings()
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env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
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# Godot's own source files
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env_opensimplex.add_source_files(env.modules_sources, "*.cpp")
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@ -3,7 +3,6 @@
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Import('env')
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Import('env_modules')
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stub = True
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env_opus = env_modules.Clone()
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@ -198,7 +197,10 @@ if env['builtin_opus']:
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thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources + opus_sources_silk]
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env_opus.add_source_files(env.modules_sources, thirdparty_sources)
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# also requires libogg
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if env['builtin_libogg']:
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env_opus.Append(CPPPATH=["#thirdparty/libogg"])
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env_opus.Append(CFLAGS=["-DHAVE_CONFIG_H"])
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thirdparty_include_paths = [
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@ -211,9 +213,9 @@ if env['builtin_opus']:
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]
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env_opus.Append(CPPPATH=[thirdparty_dir + "/" + dir for dir in thirdparty_include_paths])
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# also requires libogg
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if env['builtin_libogg']:
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env_opus.Append(CPPPATH=["#thirdparty/libogg"])
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env_thirdparty = env_opus.Clone()
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env_thirdparty.disable_warnings()
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env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
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if not stub:
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# Module files
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@ -17,8 +17,11 @@ thirdparty_sources = [
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]
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thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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env_pvr.add_source_files(env.modules_sources, thirdparty_sources)
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env_pvr.Append(CPPPATH=[thirdparty_dir])
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env_thirdparty = env_pvr.Clone()
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env_thirdparty.disable_warnings()
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env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
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# Godot source files
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env_pvr.add_source_files(env.modules_sources, "*.cpp")
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@ -23,10 +23,11 @@ if env['builtin_recast']:
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]
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thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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env_recast.add_source_files(env.modules_sources, thirdparty_sources)
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env_recast.Append(CPPPATH=[thirdparty_dir + "/Include"])
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env_thirdparty = env_recast.Clone()
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env_thirdparty.disable_warnings()
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env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
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# Godot source files
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env_recast.add_source_files(env.modules_sources, "*.cpp")
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Export('env')
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@ -4,15 +4,16 @@ Import('env')
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Import('env_modules')
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env_regex = env_modules.Clone()
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env_regex.Append(CPPFLAGS=["-DPCRE2_CODE_UNIT_WIDTH=0"])
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env_regex.add_source_files(env.modules_sources, "*.cpp")
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if env['builtin_pcre2']:
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jit_blacklist = ['javascript', 'uwp']
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thirdparty_dir = '#thirdparty/pcre2/src/'
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thirdparty_flags = ['-DPCRE2_STATIC', '-DHAVE_CONFIG_H']
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if 'platform' in env and env['platform'] not in jit_blacklist:
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thirdparty_flags.append('-DSUPPORT_JIT')
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thirdparty_sources = [
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"pcre2_auto_possess.c",
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"pcre2_chartables.c",
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@ -42,15 +43,21 @@ if env['builtin_pcre2']:
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"pcre2_valid_utf.c",
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"pcre2_xclass.c",
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]
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thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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env_regex.Append(CPPPATH=[thirdparty_dir])
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env_regex.Append(CPPFLAGS=thirdparty_flags)
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def pcre2_builtin(width):
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env_pcre2 = env_modules.Clone()
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env_pcre2 = env_regex.Clone()
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env_pcre2.disable_warnings()
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env_pcre2["OBJSUFFIX"] = "_" + width + env_pcre2["OBJSUFFIX"]
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env_pcre2.Append(CPPPATH=[thirdparty_dir])
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env_pcre2.add_source_files(env.modules_sources, thirdparty_sources)
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env_pcre2.Append(CPPFLAGS=thirdparty_flags)
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env_pcre2.Append(CPPFLAGS=["-DPCRE2_CODE_UNIT_WIDTH=" + width])
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||||
pcre2_builtin("16")
|
||||
pcre2_builtin("32")
|
||||
|
||||
env_regex.Append(CPPFLAGS=["-DPCRE2_CODE_UNIT_WIDTH=0"])
|
||||
env_regex.add_source_files(env.modules_sources, "*.cpp")
|
||||
|
|
|
|||
|
|
@ -22,8 +22,11 @@ if env['builtin_squish']:
|
|||
|
||||
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
|
||||
|
||||
env_squish.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
env_squish.Append(CPPPATH=[thirdparty_dir])
|
||||
|
||||
env_thirdparty = env_squish.Clone()
|
||||
env_thirdparty.disable_warnings()
|
||||
env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
|
||||
# Godot source files
|
||||
env_squish.add_source_files(env.modules_sources, "*.cpp")
|
||||
|
|
|
|||
|
|
@ -9,11 +9,12 @@ thirdparty_sources = [
|
|||
]
|
||||
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
|
||||
|
||||
env.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
env.Append(CPPPATH=[thirdparty_dir])
|
||||
env.Append(CCFLAGS=["-DSVG_ENABLED"])
|
||||
|
||||
env_thirdparty = env.Clone()
|
||||
env_thirdparty.disable_warnings()
|
||||
env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
|
||||
# Godot's own source files
|
||||
env.add_source_files(env.modules_sources, "*.cpp")
|
||||
|
||||
Export('env')
|
||||
|
|
|
|||
|
|
@ -54,17 +54,16 @@ if env['builtin_thekla_atlas']:
|
|||
]
|
||||
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
|
||||
|
||||
env_thekla_unwrap.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
env_thekla_unwrap.Append(CPPPATH=[thirdparty_dir, thirdparty_dir + "/poshlib", thirdparty_dir + "/nvcore", thirdparty_dir + "/nvmesh"])
|
||||
env_thekla_unwrap.Append(CPPPATH=[thirdparty_dir, thirdparty_dir + "poshlib", thirdparty_dir + "nvcore", thirdparty_dir + "nvmesh"])
|
||||
|
||||
# upstream uses c++11
|
||||
if (not env_thekla_unwrap.msvc):
|
||||
env_thekla_unwrap.Append(CXXFLAGS="-std=c++11")
|
||||
if (not env.msvc):
|
||||
env_thekla_unwrap.Append(CXXFLAGS="-std=c++11")
|
||||
|
||||
if env["platform"] == 'x11':
|
||||
# if not specifically one of the *BSD, then use LINUX as default
|
||||
if platform.system() == "FreeBSD":
|
||||
env_thekla_unwrap.Append(CCFLAGS=["-DNV_OS_FREEBSD", "-DPOSH_COMPILER_GCC"])
|
||||
env_thekla_unwrap.Append(CCFLAGS=["-DNV_OS_FREEBSD", "-DPOSH_COMPILER_GCC"])
|
||||
elif platform.system() == "OpenBSD":
|
||||
env_thekla_unwrap.Append(CCFLAGS=["-DNV_OS_OPENBSD", "-DPOSH_COMPILER_GCC"])
|
||||
else:
|
||||
|
|
@ -78,5 +77,9 @@ if env['builtin_thekla_atlas']:
|
|||
env_thekla_unwrap.Append(CCFLAGS=["-DNV_OS_MINGW", "-DNV_CC_GNUC", "-DPOSH_COMPILER_GCC", "-U__STRICT_ANSI__"])
|
||||
env.Append(LIBS=["dbghelp"])
|
||||
|
||||
env_thirdparty = env_thekla_unwrap.Clone()
|
||||
env_thirdparty.disable_warnings()
|
||||
env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
|
||||
# Godot source files
|
||||
env_thekla_unwrap.add_source_files(env.modules_sources, "*.cpp")
|
||||
|
|
|
|||
|
|
@ -70,7 +70,6 @@ if env['builtin_libtheora']:
|
|||
|
||||
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
|
||||
|
||||
env_theora.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
env_theora.Append(CPPPATH=[thirdparty_dir])
|
||||
|
||||
# also requires libogg and libvorbis
|
||||
|
|
@ -79,5 +78,9 @@ if env['builtin_libtheora']:
|
|||
if env['builtin_libvorbis']:
|
||||
env_theora.Append(CPPPATH=["#thirdparty/libvorbis"])
|
||||
|
||||
env_thirdparty = env_theora.Clone()
|
||||
env_thirdparty.disable_warnings()
|
||||
env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
|
||||
# Godot source files
|
||||
env_theora.add_source_files(env.modules_sources, "*.cpp")
|
||||
|
|
|
|||
|
|
@ -13,8 +13,11 @@ thirdparty_sources = [
|
|||
]
|
||||
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
|
||||
|
||||
env_tinyexr.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
env_tinyexr.Append(CPPPATH=[thirdparty_dir])
|
||||
|
||||
env_thirdparty = env_tinyexr.Clone()
|
||||
env_thirdparty.disable_warnings()
|
||||
env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
|
||||
# Godot's own source files
|
||||
env_tinyexr.add_source_files(env.modules_sources, "*.cpp")
|
||||
|
|
|
|||
|
|
@ -25,8 +25,12 @@ if env['builtin_miniupnpc']:
|
|||
]
|
||||
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
|
||||
|
||||
env_upnp.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
env_upnp.Append(CPPPATH=[thirdparty_dir])
|
||||
env_upnp.Append(CPPFLAGS=["-DMINIUPNP_STATICLIB"])
|
||||
|
||||
env_thirdparty = env_upnp.Clone()
|
||||
env_thirdparty.disable_warnings()
|
||||
env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
|
||||
# Godot source files
|
||||
env_upnp.add_source_files(env.modules_sources, "*.cpp")
|
||||
|
|
|
|||
|
|
@ -6,5 +6,3 @@ Import('env_modules')
|
|||
env_vs = env_modules.Clone()
|
||||
|
||||
env_vs.add_source_files(env.modules_sources, "*.cpp")
|
||||
|
||||
Export('env')
|
||||
|
|
|
|||
|
|
@ -40,13 +40,16 @@ if env['builtin_libvorbis']:
|
|||
|
||||
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
|
||||
|
||||
env_vorbis.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
env_vorbis.Append(CPPPATH=[thirdparty_dir])
|
||||
|
||||
# also requires libogg
|
||||
if env['builtin_libogg']:
|
||||
env_vorbis.Append(CPPPATH=["#thirdparty/libogg"])
|
||||
|
||||
env_thirdparty = env_vorbis.Clone()
|
||||
env_thirdparty.disable_warnings()
|
||||
env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
|
||||
if not stub:
|
||||
# Module files
|
||||
env_vorbis.add_source_files(env.modules_sources, "*.cpp")
|
||||
|
|
|
|||
|
|
@ -6,17 +6,16 @@ Import('env_modules')
|
|||
env_webm = env_modules.Clone()
|
||||
|
||||
# Thirdparty source files
|
||||
thirdparty_libsimplewebm_dir = "#thirdparty/libsimplewebm/"
|
||||
thirdparty_libsimplewebm_sources = [
|
||||
thirdparty_dir = "#thirdparty/libsimplewebm/"
|
||||
thirdparty_sources = [
|
||||
"libwebm/mkvparser/mkvparser.cc",
|
||||
"OpusVorbisDecoder.cpp",
|
||||
"VPXDecoder.cpp",
|
||||
"WebMDemuxer.cpp",
|
||||
]
|
||||
thirdparty_libsimplewebm_sources = [thirdparty_libsimplewebm_dir + file for file in thirdparty_libsimplewebm_sources]
|
||||
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
|
||||
|
||||
env_webm.add_source_files(env.modules_sources, thirdparty_libsimplewebm_sources)
|
||||
env_webm.Append(CPPPATH=[thirdparty_libsimplewebm_dir, thirdparty_libsimplewebm_dir + "libwebm/"])
|
||||
env_webm.Append(CPPPATH=[thirdparty_dir, thirdparty_dir + "libwebm/"])
|
||||
|
||||
# upstream uses c++11
|
||||
if (not env_webm.msvc):
|
||||
|
|
@ -31,8 +30,12 @@ if env['builtin_opus']:
|
|||
env_webm.Append(CPPPATH=["#thirdparty/opus"])
|
||||
|
||||
if env['builtin_libvpx']:
|
||||
Export('env_webm')
|
||||
env_webm.Append(CPPPATH=["#thirdparty/libvpx"])
|
||||
SConscript("libvpx/SCsub")
|
||||
|
||||
env_thirdparty = env_webm.Clone()
|
||||
env_thirdparty.disable_warnings()
|
||||
env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
|
||||
# Godot source files
|
||||
env_webm.add_source_files(env.modules_sources, "*.cpp")
|
||||
|
|
|
|||
|
|
@ -1,5 +1,10 @@
|
|||
#!/usr/bin/env python
|
||||
|
||||
Import('env')
|
||||
Import('env_modules')
|
||||
|
||||
# Thirdparty sources
|
||||
|
||||
libvpx_dir = "#thirdparty/libvpx/"
|
||||
|
||||
libvpx_sources = [
|
||||
|
|
@ -249,12 +254,8 @@ libvpx_sources_arm_neon_armasm_ms = [libvpx_dir + file for file in libvpx_source
|
|||
libvpx_sources_arm_neon_gas_apple = [libvpx_dir + file for file in libvpx_sources_arm_neon_gas_apple]
|
||||
|
||||
|
||||
Import('env')
|
||||
Import('env_webm')
|
||||
|
||||
env_webm.Append(CPPPATH=[libvpx_dir])
|
||||
|
||||
env_libvpx = env.Clone()
|
||||
env_libvpx = env_modules.Clone()
|
||||
env_libvpx.disable_warnings()
|
||||
env_libvpx.Append(CPPPATH=[libvpx_dir])
|
||||
|
||||
webm_multithread = env["platform"] != 'javascript'
|
||||
|
|
|
|||
|
|
@ -127,8 +127,11 @@ if env['builtin_libwebp']:
|
|||
]
|
||||
thirdparty_sources = [thirdparty_dir + "src/" + file for file in thirdparty_sources]
|
||||
|
||||
env_webp.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
env_webp.Append(CPPPATH=[thirdparty_dir, thirdparty_dir + "src/"])
|
||||
|
||||
env_thirdparty = env_webp.Clone()
|
||||
env_thirdparty.disable_warnings()
|
||||
env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
|
||||
# Godot source files
|
||||
env_webp.add_source_files(env.modules_sources, "*.cpp")
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ Import('env_modules')
|
|||
|
||||
env_lws = env_modules.Clone()
|
||||
|
||||
if env['builtin_libwebsockets']:
|
||||
if env['builtin_libwebsockets'] and not env["platform"] == "javascript": # already builtin for javascript
|
||||
thirdparty_dir = "#thirdparty/libwebsockets/"
|
||||
helper_dir = "win32helpers/"
|
||||
thirdparty_sources = [
|
||||
|
|
@ -61,34 +61,33 @@ if env['builtin_libwebsockets']:
|
|||
"tls/mbedtls/mbedtls-server.c"
|
||||
]
|
||||
|
||||
if env_lws["platform"] == "android": # Builtin getifaddrs
|
||||
if env["platform"] == "android": # Builtin getifaddrs
|
||||
thirdparty_sources += ["misc/getifaddrs.c"]
|
||||
|
||||
if env_lws["platform"] == "windows" or env_lws["platform"] == "uwp": # Winsock
|
||||
if env["platform"] == "windows" or env["platform"] == "uwp": # Winsock
|
||||
thirdparty_sources += ["plat/lws-plat-win.c", helper_dir + "getopt.c", helper_dir + "getopt_long.c", helper_dir + "gettimeofday.c"]
|
||||
else: # Unix socket
|
||||
thirdparty_sources += ["plat/lws-plat-unix.c"]
|
||||
|
||||
|
||||
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
|
||||
|
||||
if env_lws["platform"] == "javascript": # No need to add third party libraries at all
|
||||
pass
|
||||
else:
|
||||
env_lws.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
env_lws.Append(CPPPATH=[thirdparty_dir])
|
||||
env_lws.Append(CPPPATH=[thirdparty_dir])
|
||||
|
||||
wrapper_includes = ["#thirdparty/libwebsockets/tls/mbedtls/wrapper/include/" + inc for inc in ["internal", "openssl", "platform", ""]]
|
||||
env_lws.Prepend(CPPPATH=wrapper_includes)
|
||||
if env['builtin_mbedtls']:
|
||||
mbedtls_includes = "#thirdparty/mbedtls/include"
|
||||
env_lws.Prepend(CPPPATH=[mbedtls_includes])
|
||||
|
||||
if env['builtin_mbedtls']:
|
||||
mbedtls_includes = "#thirdparty/mbedtls/include"
|
||||
env_lws.Prepend(CPPPATH=[mbedtls_includes])
|
||||
wrapper_includes = ["#thirdparty/libwebsockets/tls/mbedtls/wrapper/include/" + inc for inc in ["internal", "openssl", "platform", ""]]
|
||||
env_lws.Prepend(CPPPATH=wrapper_includes)
|
||||
|
||||
if env_lws["platform"] == "windows" or env_lws["platform"] == "uwp":
|
||||
env_lws.Append(CPPPATH=[thirdparty_dir + helper_dir])
|
||||
if env["platform"] == "windows" or env["platform"] == "uwp":
|
||||
env_lws.Append(CPPPATH=[thirdparty_dir + helper_dir])
|
||||
|
||||
if env_lws["platform"] == "uwp":
|
||||
env_lws.Append(CCFLAGS=["/DLWS_MINGW_SUPPORT"])
|
||||
if env["platform"] == "uwp":
|
||||
env_lws.Append(CCFLAGS=["/DLWS_MINGW_SUPPORT"])
|
||||
|
||||
env_thirdparty = env_lws.Clone()
|
||||
env_thirdparty.disable_warnings()
|
||||
env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
|
||||
env_lws.add_source_files(env.modules_sources, "*.cpp")
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue