Rename Joint2D and Joint3D files for consistency

Now matches the class names to be consistent between 2D and 3D and with
other node types.
This commit is contained in:
PouleyKetchoupp 2021-10-01 12:00:32 -07:00
parent fdd25d7c84
commit 39f6ca96a3
9 changed files with 20 additions and 18 deletions

View file

@ -43,13 +43,13 @@
#include "scene/3d/decal.h"
#include "scene/3d/gpu_particles_3d.h"
#include "scene/3d/gpu_particles_collision_3d.h"
#include "scene/3d/joint_3d.h"
#include "scene/3d/light_3d.h"
#include "scene/3d/lightmap_gi.h"
#include "scene/3d/lightmap_probe.h"
#include "scene/3d/mesh_instance_3d.h"
#include "scene/3d/navigation_region_3d.h"
#include "scene/3d/occluder_instance_3d.h"
#include "scene/3d/physics_joint_3d.h"
#include "scene/3d/position_3d.h"
#include "scene/3d/ray_cast_3d.h"
#include "scene/3d/reflection_probe.h"