Fix that _drop_physics_mouseover only happens when necessary
Previously the call was executed every time, because in the `_drop_mouse_over();` a few lines above, `gui.mouse_over = nullptr;` was set.
This commit is contained in:
parent
9723077f4f
commit
37a96d3957
1 changed files with 3 additions and 3 deletions
|
|
@ -1872,13 +1872,13 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
|
|||
}
|
||||
|
||||
if (over != gui.mouse_over) {
|
||||
if (!gui.mouse_over) {
|
||||
_drop_physics_mouseover();
|
||||
}
|
||||
_drop_mouse_over();
|
||||
_gui_cancel_tooltip();
|
||||
|
||||
if (over) {
|
||||
if (!gui.mouse_over) {
|
||||
_drop_physics_mouseover();
|
||||
}
|
||||
_gui_call_notification(over, Control::NOTIFICATION_MOUSE_ENTER);
|
||||
gui.mouse_over = over;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue