Clean up RenderingServer and its bindings
* Rewrote bindings for RenderingServer. * They are now all up to date. * Several unused methods and deprecated features were cleaned up.
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34 changed files with 3020 additions and 900 deletions
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@ -591,8 +591,7 @@ void EditorNode::_notification(int p_what) {
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_initializing_addons = false;
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}
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RenderingServer::get_singleton()->viewport_set_hide_scenario(get_scene_root()->get_viewport_rid(), true);
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RenderingServer::get_singleton()->viewport_set_hide_canvas(get_scene_root()->get_viewport_rid(), true);
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RenderingServer::get_singleton()->viewport_set_disable_2d(get_scene_root()->get_viewport_rid(), true);
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RenderingServer::get_singleton()->viewport_set_disable_environment(get_viewport()->get_viewport_rid(), true);
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feature_profile_manager->notify_changed();
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@ -6119,7 +6118,6 @@ EditorNode::EditorNode() {
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scene_root->set_embed_subwindows_hint(true);
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scene_root->set_disable_3d(true);
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RenderingServer::get_singleton()->viewport_set_hide_scenario(scene_root->get_viewport_rid(), true);
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scene_root->set_disable_input(true);
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scene_root->set_as_audio_listener_2d(true);
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