Clean up RenderingServer and its bindings

* Rewrote bindings for RenderingServer.
* They are now all up to date.
* Several unused methods and deprecated features were cleaned up.
This commit is contained in:
reduz 2021-06-30 23:17:47 -03:00
parent 5710adda72
commit 37776b2867
34 changed files with 3020 additions and 900 deletions

View file

@ -591,8 +591,7 @@ void EditorNode::_notification(int p_what) {
_initializing_addons = false;
}
RenderingServer::get_singleton()->viewport_set_hide_scenario(get_scene_root()->get_viewport_rid(), true);
RenderingServer::get_singleton()->viewport_set_hide_canvas(get_scene_root()->get_viewport_rid(), true);
RenderingServer::get_singleton()->viewport_set_disable_2d(get_scene_root()->get_viewport_rid(), true);
RenderingServer::get_singleton()->viewport_set_disable_environment(get_viewport()->get_viewport_rid(), true);
feature_profile_manager->notify_changed();
@ -6119,7 +6118,6 @@ EditorNode::EditorNode() {
scene_root->set_embed_subwindows_hint(true);
scene_root->set_disable_3d(true);
RenderingServer::get_singleton()->viewport_set_hide_scenario(scene_root->get_viewport_rid(), true);
scene_root->set_disable_input(true);
scene_root->set_as_audio_listener_2d(true);