Clean up RenderingServer and its bindings
* Rewrote bindings for RenderingServer. * They are now all up to date. * Several unused methods and deprecated features were cleaned up.
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5710adda72
commit
37776b2867
34 changed files with 3020 additions and 900 deletions
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@ -315,7 +315,7 @@ void EditorProfiler::_update_plot() {
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graph_texture->create_from_image(img);
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}
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graph_texture->update(img, true);
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graph_texture->update(img);
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graph->set_texture(graph_texture);
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graph->update();
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@ -309,7 +309,7 @@ void EditorVisualProfiler::_update_plot() {
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graph_texture->create_from_image(img);
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}
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graph_texture->update(img, true);
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graph_texture->update(img);
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graph->set_texture(graph_texture);
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graph->update();
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@ -591,8 +591,7 @@ void EditorNode::_notification(int p_what) {
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_initializing_addons = false;
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}
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RenderingServer::get_singleton()->viewport_set_hide_scenario(get_scene_root()->get_viewport_rid(), true);
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RenderingServer::get_singleton()->viewport_set_hide_canvas(get_scene_root()->get_viewport_rid(), true);
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RenderingServer::get_singleton()->viewport_set_disable_2d(get_scene_root()->get_viewport_rid(), true);
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RenderingServer::get_singleton()->viewport_set_disable_environment(get_viewport()->get_viewport_rid(), true);
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feature_profile_manager->notify_changed();
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@ -6119,7 +6118,6 @@ EditorNode::EditorNode() {
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scene_root->set_embed_subwindows_hint(true);
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scene_root->set_disable_3d(true);
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RenderingServer::get_singleton()->viewport_set_hide_scenario(scene_root->get_viewport_rid(), true);
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scene_root->set_disable_input(true);
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scene_root->set_as_audio_listener_2d(true);
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@ -5623,12 +5623,12 @@ void CanvasItemEditorPlugin::make_visible(bool p_visible) {
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if (p_visible) {
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canvas_item_editor->show();
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canvas_item_editor->set_physics_process(true);
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RenderingServer::get_singleton()->viewport_set_hide_canvas(editor->get_scene_root()->get_viewport_rid(), false);
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RenderingServer::get_singleton()->viewport_set_disable_2d(editor->get_scene_root()->get_viewport_rid(), false);
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} else {
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canvas_item_editor->hide();
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canvas_item_editor->set_physics_process(false);
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RenderingServer::get_singleton()->viewport_set_hide_canvas(editor->get_scene_root()->get_viewport_rid(), true);
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RenderingServer::get_singleton()->viewport_set_disable_2d(editor->get_scene_root()->get_viewport_rid(), true);
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}
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}
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@ -7073,8 +7073,6 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
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xform_dialog->connect("confirmed", callable_mp(this, &Node3DEditor::_xform_dialog_action));
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scenario_debug = RenderingServer::SCENARIO_DEBUG_DISABLED;
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selected = nullptr;
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set_process_unhandled_key_input(true);
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@ -600,8 +600,6 @@ private:
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ToolMode tool_mode;
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RenderingServer::ScenarioDebugMode scenario_debug;
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RID origin;
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RID origin_instance;
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bool origin_enabled;
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