Clean up RenderingServer and its bindings

* Rewrote bindings for RenderingServer.
* They are now all up to date.
* Several unused methods and deprecated features were cleaned up.
This commit is contained in:
reduz 2021-06-30 23:17:47 -03:00
parent 5710adda72
commit 37776b2867
34 changed files with 3020 additions and 900 deletions

View file

@ -315,7 +315,7 @@ void EditorProfiler::_update_plot() {
graph_texture->create_from_image(img);
}
graph_texture->update(img, true);
graph_texture->update(img);
graph->set_texture(graph_texture);
graph->update();

View file

@ -309,7 +309,7 @@ void EditorVisualProfiler::_update_plot() {
graph_texture->create_from_image(img);
}
graph_texture->update(img, true);
graph_texture->update(img);
graph->set_texture(graph_texture);
graph->update();

View file

@ -591,8 +591,7 @@ void EditorNode::_notification(int p_what) {
_initializing_addons = false;
}
RenderingServer::get_singleton()->viewport_set_hide_scenario(get_scene_root()->get_viewport_rid(), true);
RenderingServer::get_singleton()->viewport_set_hide_canvas(get_scene_root()->get_viewport_rid(), true);
RenderingServer::get_singleton()->viewport_set_disable_2d(get_scene_root()->get_viewport_rid(), true);
RenderingServer::get_singleton()->viewport_set_disable_environment(get_viewport()->get_viewport_rid(), true);
feature_profile_manager->notify_changed();
@ -6119,7 +6118,6 @@ EditorNode::EditorNode() {
scene_root->set_embed_subwindows_hint(true);
scene_root->set_disable_3d(true);
RenderingServer::get_singleton()->viewport_set_hide_scenario(scene_root->get_viewport_rid(), true);
scene_root->set_disable_input(true);
scene_root->set_as_audio_listener_2d(true);

View file

@ -5623,12 +5623,12 @@ void CanvasItemEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
canvas_item_editor->show();
canvas_item_editor->set_physics_process(true);
RenderingServer::get_singleton()->viewport_set_hide_canvas(editor->get_scene_root()->get_viewport_rid(), false);
RenderingServer::get_singleton()->viewport_set_disable_2d(editor->get_scene_root()->get_viewport_rid(), false);
} else {
canvas_item_editor->hide();
canvas_item_editor->set_physics_process(false);
RenderingServer::get_singleton()->viewport_set_hide_canvas(editor->get_scene_root()->get_viewport_rid(), true);
RenderingServer::get_singleton()->viewport_set_disable_2d(editor->get_scene_root()->get_viewport_rid(), true);
}
}

View file

@ -7073,8 +7073,6 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
xform_dialog->connect("confirmed", callable_mp(this, &Node3DEditor::_xform_dialog_action));
scenario_debug = RenderingServer::SCENARIO_DEBUG_DISABLED;
selected = nullptr;
set_process_unhandled_key_input(true);

View file

@ -600,8 +600,6 @@ private:
ToolMode tool_mode;
RenderingServer::ScenarioDebugMode scenario_debug;
RID origin;
RID origin_instance;
bool origin_enabled;