Extract global variable, shader and material storage

This commit is contained in:
Bastiaan Olij 2022-03-21 22:25:25 +11:00
parent fc4e9d6299
commit 36defd1179
38 changed files with 4564 additions and 4095 deletions

View file

@ -260,9 +260,9 @@ void RasterizerGLES3::initialize() {
RasterizerGLES3::RasterizerGLES3() {
canvas.storage = &storage;
canvas.scene_render = &scene;
storage.canvas = &canvas;
//storage.canvas = &canvas;
//scene.storage = &storage;
storage.scene = &scene;
//storage.scene = &scene;
}
void RasterizerGLES3::prepare_for_blitting_render_targets() {