Extract global variable, shader and material storage
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38 changed files with 4564 additions and 4095 deletions
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@ -260,9 +260,9 @@ void RasterizerGLES3::initialize() {
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RasterizerGLES3::RasterizerGLES3() {
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canvas.storage = &storage;
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canvas.scene_render = &scene;
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storage.canvas = &canvas;
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//storage.canvas = &canvas;
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//scene.storage = &storage;
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storage.scene = &scene;
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//storage.scene = &scene;
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}
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void RasterizerGLES3::prepare_for_blitting_render_targets() {
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