Replace BIND_VMETHOD by new GDVIRTUAL syntax
* New syntax is type safe. * New syntax allows for type safe virtuals in native extensions. * New syntax permits extremely fast calling. Note: Everything was replaced where possible except for `_gui_input` `_input` and `_unhandled_input`. These will require API rework on a separate PR as they work different than the rest of the functions. Added a new method flag METHOD_FLAG_OBJECT_CORE, used internally. Allows to not dump the core virtuals like `_notification` to the json API, since each language will implement those as it is best fits.
This commit is contained in:
parent
2a5c64f2a1
commit
3682978aee
104 changed files with 1389 additions and 1227 deletions
|
|
@ -16,9 +16,9 @@
|
|||
<link title="Inspector plugins">https://docs.godotengine.org/en/latest/tutorials/plugins/editor/inspector_plugins.html</link>
|
||||
</tutorials>
|
||||
<methods>
|
||||
<method name="_can_handle" qualifiers="virtual">
|
||||
<method name="_can_handle" qualifiers="virtual const">
|
||||
<return type="bool" />
|
||||
<argument index="0" name="object" type="Object" />
|
||||
<argument index="0" name="object" type="Variant" />
|
||||
<description>
|
||||
Returns [code]true[/code] if this object can be handled by this plugin.
|
||||
</description>
|
||||
|
|
@ -31,9 +31,9 @@
|
|||
</method>
|
||||
<method name="_parse_category" qualifiers="virtual">
|
||||
<return type="void" />
|
||||
<argument index="0" name="category" type="String" />
|
||||
<argument index="0" name="object" type="Object" />
|
||||
<argument index="1" name="category" type="String" />
|
||||
<description>
|
||||
Called to allow adding controls at the beginning of the category.
|
||||
</description>
|
||||
</method>
|
||||
<method name="_parse_end" qualifiers="virtual">
|
||||
|
|
@ -44,11 +44,13 @@
|
|||
</method>
|
||||
<method name="_parse_property" qualifiers="virtual">
|
||||
<return type="bool" />
|
||||
<argument index="0" name="type" type="int" />
|
||||
<argument index="1" name="path" type="String" />
|
||||
<argument index="2" name="hint" type="int" />
|
||||
<argument index="3" name="hint_text" type="String" />
|
||||
<argument index="4" name="usage" type="int" />
|
||||
<argument index="0" name="object" type="Object" />
|
||||
<argument index="1" name="type" type="int" />
|
||||
<argument index="2" name="name" type="String" />
|
||||
<argument index="3" name="hint_type" type="int" />
|
||||
<argument index="4" name="hint_string" type="String" />
|
||||
<argument index="5" name="usage_flags" type="int" />
|
||||
<argument index="6" name="wide" type="bool" />
|
||||
<description>
|
||||
Called to allow adding property specific editors to the inspector. Usually these inherit [EditorProperty]. Returning [code]true[/code] removes the built-in editor for this property, otherwise allows to insert a custom editor before the built-in one.
|
||||
</description>
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue