Merge pull request #30998 from Calinou/cap-warnings-errors-per-second

Cap the number of warnings/errors per second rather than per frame
This commit is contained in:
Rémi Verschelde 2019-08-06 15:21:20 +02:00 committed by GitHub
commit 365994a630
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GPG key ID: 4AEE18F83AFDEB23
4 changed files with 64 additions and 12 deletions

View file

@ -357,10 +357,11 @@ void ScriptDebuggerRemote::_get_output() {
locking = false;
}
if (n_errors_dropped > 0) {
if (n_errors_dropped == 1) {
// Only print one message about dropping per second
OutputError oe;
oe.error = "TOO_MANY_ERRORS";
oe.error_descr = "Too many errors! " + String::num_int64(n_errors_dropped) + " errors were dropped.";
oe.error_descr = "Too many errors! Ignoring errors for up to 1 second.";
oe.warning = false;
uint64_t time = OS::get_singleton()->get_ticks_msec();
oe.hr = time / 3600000;
@ -368,7 +369,20 @@ void ScriptDebuggerRemote::_get_output() {
oe.sec = (time / 1000) % 60;
oe.msec = time % 1000;
errors.push_back(oe);
n_errors_dropped = 0;
}
if (n_warnings_dropped == 1) {
// Only print one message about dropping per second
OutputError oe;
oe.error = "TOO_MANY_WARNINGS";
oe.error_descr = "Too many warnings! Ignoring warnings for up to 1 second.";
oe.warning = true;
uint64_t time = OS::get_singleton()->get_ticks_msec();
oe.hr = time / 3600000;
oe.min = (time / 60000) % 60;
oe.sec = (time / 1000) % 60;
oe.msec = time % 1000;
errors.push_back(oe);
}
while (errors.size()) {
@ -934,6 +948,19 @@ void ScriptDebuggerRemote::send_error(const String &p_func, const String &p_file
oe.msec = time % 1000;
Array cstack;
uint64_t ticks = OS::get_singleton()->get_ticks_usec() / 1000;
msec_count += ticks - last_msec;
last_msec = ticks;
if (msec_count > 1000) {
msec_count = 0;
err_count = 0;
n_errors_dropped = 0;
warn_count = 0;
n_warnings_dropped = 0;
}
cstack.resize(p_stack_info.size() * 3);
for (int i = 0; i < p_stack_info.size(); i++) {
cstack[i * 3 + 0] = p_stack_info[i].file;
@ -942,15 +969,28 @@ void ScriptDebuggerRemote::send_error(const String &p_func, const String &p_file
}
oe.callstack = cstack;
if (oe.warning) {
warn_count++;
} else {
err_count++;
}
mutex->lock();
if (!locking && tcp_client->is_connected_to_host()) {
if (errors.size() >= max_errors_per_frame) {
n_errors_dropped++;
if (oe.warning) {
if (warn_count > max_warnings_per_second) {
n_warnings_dropped++;
} else {
errors.push_back(oe);
}
} else {
errors.push_back(oe);
if (err_count > max_errors_per_second) {
n_errors_dropped++;
} else {
errors.push_back(oe);
}
}
}
@ -1070,10 +1110,13 @@ ScriptDebuggerRemote::ScriptDebuggerRemote() :
mutex(Mutex::create()),
max_messages_per_frame(GLOBAL_GET("network/limits/debugger_stdout/max_messages_per_frame")),
n_messages_dropped(0),
max_errors_per_frame(GLOBAL_GET("network/limits/debugger_stdout/max_errors_per_frame")),
max_errors_per_second(GLOBAL_GET("network/limits/debugger_stdout/max_errors_per_second")),
max_warnings_per_second(GLOBAL_GET("network/limits/debugger_stdout/max_warnings_per_second")),
n_errors_dropped(0),
max_cps(GLOBAL_GET("network/limits/debugger_stdout/max_chars_per_second")),
char_count(0),
err_count(0),
warn_count(0),
last_msec(0),
msec_count(0),
locking(false),

View file

@ -91,11 +91,15 @@ class ScriptDebuggerRemote : public ScriptDebugger {
int max_messages_per_frame;
int n_messages_dropped;
List<OutputError> errors;
int max_errors_per_frame;
int max_errors_per_second;
int max_warnings_per_second;
int n_errors_dropped;
int n_warnings_dropped;
int max_cps;
int char_count;
int err_count;
int warn_count;
uint64_t last_msec;
uint64_t msec_count;

View file

@ -650,12 +650,15 @@
<member name="network/limits/debugger_stdout/max_chars_per_second" type="int" setter="" getter="" default="2048">
Maximum amount of characters allowed to send as output from the debugger. Over this value, content is dropped. This helps not to stall the debugger connection.
</member>
<member name="network/limits/debugger_stdout/max_errors_per_frame" type="int" setter="" getter="" default="10">
Maximum amount of errors allowed to send as output from the debugger. Over this value, content is dropped. This helps not to stall the debugger connection.
<member name="network/limits/debugger_stdout/max_errors_per_second" type="int" setter="" getter="" default="100">
Maximum number of errors allowed to be sent as output from the debugger. Over this value, content is dropped. This helps not to stall the debugger connection.
</member>
<member name="network/limits/debugger_stdout/max_messages_per_frame" type="int" setter="" getter="" default="10">
Maximum amount of messages allowed to send as output from the debugger. Over this value, content is dropped. This helps not to stall the debugger connection.
</member>
<member name="network/limits/debugger_stdout/max_warnings_per_second" type="int" setter="" getter="" default="100">
Maximum number of warnings allowed to be sent as output from the debugger. Over this value, content is dropped. This helps not to stall the debugger connection.
</member>
<member name="network/limits/packet_peer_stream/max_buffer_po2" type="int" setter="" getter="" default="16">
Default size of packet peer stream for deserializing Godot data. Over this size, data is dropped.
</member>

View file

@ -783,8 +783,10 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
ProjectSettings::get_singleton()->set_custom_property_info("network/limits/debugger_stdout/max_chars_per_second", PropertyInfo(Variant::INT, "network/limits/debugger_stdout/max_chars_per_second", PROPERTY_HINT_RANGE, "0, 4096, 1, or_greater"));
GLOBAL_DEF("network/limits/debugger_stdout/max_messages_per_frame", 10);
ProjectSettings::get_singleton()->set_custom_property_info("network/limits/debugger_stdout/max_messages_per_frame", PropertyInfo(Variant::INT, "network/limits/debugger_stdout/max_messages_per_frame", PROPERTY_HINT_RANGE, "0, 20, 1, or_greater"));
GLOBAL_DEF("network/limits/debugger_stdout/max_errors_per_frame", 10);
ProjectSettings::get_singleton()->set_custom_property_info("network/limits/debugger_stdout/max_errors_per_frame", PropertyInfo(Variant::INT, "network/limits/debugger_stdout/max_errors_per_frame", PROPERTY_HINT_RANGE, "0, 20, 1, or_greater"));
GLOBAL_DEF("network/limits/debugger_stdout/max_errors_per_second", 100);
ProjectSettings::get_singleton()->set_custom_property_info("network/limits/debugger_stdout/max_errors_per_second", PropertyInfo(Variant::INT, "network/limits/debugger_stdout/max_errors_per_second", PROPERTY_HINT_RANGE, "0, 200, 1, or_greater"));
GLOBAL_DEF("network/limits/debugger_stdout/max_warnings_per_second", 100);
ProjectSettings::get_singleton()->set_custom_property_info("network/limits/debugger_stdout/max_warnings_per_second", PropertyInfo(Variant::INT, "network/limits/debugger_stdout/max_warnings_per_second", PROPERTY_HINT_RANGE, "0, 200, 1, or_greater"));
if (debug_mode == "remote") {