Fix various typos with codespell
Found via `codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,fave,findn,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint`
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61 changed files with 94 additions and 94 deletions
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@ -41,7 +41,7 @@ struct BlitToScreen;
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/**
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@author Bastiaan Olij <mux213@gmail.com>
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The XR interface is a template class ontop of which we build interface to different AR, VR and tracking SDKs.
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The XR interface is a template class on top of which we build interface to different AR, VR and tracking SDKs.
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The idea is that we subclass this class, implement the logic, and then instantiate a singleton of each interface
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when Godot starts. These instances do not initialize themselves but register themselves with the AR/VR server.
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