Merge pull request #83986 from SaracenOne/skeleton_bones_renamed_check
Add method check for `_notify_skeleton_bones_renamed`.
This commit is contained in:
commit
346459e9fb
3 changed files with 11 additions and 14 deletions
|
|
@ -31,6 +31,7 @@
|
|||
#include "post_import_plugin_skeleton_renamer.h"
|
||||
|
||||
#include "editor/import/scene_import_settings.h"
|
||||
#include "scene/3d/bone_attachment_3d.h"
|
||||
#include "scene/3d/importer_mesh_instance_3d.h"
|
||||
#include "scene/3d/skeleton_3d.h"
|
||||
#include "scene/animation/animation_player.h"
|
||||
|
|
@ -119,19 +120,17 @@ void PostImportPluginSkeletonRenamer::_internal_process(InternalImportCategory p
|
|||
|
||||
// Rename bones in all Nodes by calling method.
|
||||
{
|
||||
Array vargs;
|
||||
vargs.push_back(p_base_scene);
|
||||
vargs.push_back(skeleton);
|
||||
Dictionary rename_map_dict;
|
||||
for (HashMap<String, String>::Iterator E = p_rename_map.begin(); E; ++E) {
|
||||
rename_map_dict[E->key] = E->value;
|
||||
}
|
||||
vargs.push_back(rename_map_dict);
|
||||
|
||||
TypedArray<Node> nodes = p_base_scene->find_children("*");
|
||||
TypedArray<Node> nodes = p_base_scene->find_children("*", "BoneAttachment3D");
|
||||
while (nodes.size()) {
|
||||
Node *nd = Object::cast_to<Node>(nodes.pop_back());
|
||||
nd->callv("_notify_skeleton_bones_renamed", vargs);
|
||||
BoneAttachment3D *attachment = Object::cast_to<BoneAttachment3D>(nodes.pop_back());
|
||||
if (attachment) {
|
||||
attachment->notify_skeleton_bones_renamed(p_base_scene, skeleton, rename_map_dict);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue