Remove obsolete GLES2 backend code

This code currently isn't compiled (and cannot compile).

We plan to re-add OpenGL ES-based renderer(s) in Godot 4.0 alongside Vulkan
(probably ES 3.0, possibly also a low-end ES 2.0), but the code will be quite
different so it's not relevant to keep this old Godot 3.2 code.

The `drivers/gles2` code from the `3.2` branch can be used as a reference for
a potential new implementation.
This commit is contained in:
Rémi Verschelde 2020-08-13 09:35:41 +02:00
parent 9413446b2d
commit 33b2070d2e
56 changed files with 230 additions and 30439 deletions

View file

@ -36,9 +36,6 @@
#include "java_godot_wrapper.h"
#include "os_android.h"
#if defined(OPENGL_ENABLED)
#include "drivers/gles2/rasterizer_gles2.h"
#endif
#if defined(VULKAN_ENABLED)
#include "drivers/vulkan/rendering_device_vulkan.h"
#include "platform/android/vulkan/vulkan_context_android.h"

View file

@ -46,10 +46,6 @@
#import <UIKit/UIKit.h>
#import <dlfcn.h>
#if defined(OPENGL_ENABLED)
#include "drivers/gles2/rasterizer_gles2.h"
#endif
#if defined(VULKAN_ENABLED)
#include "servers/rendering/rasterizer_rd/rasterizer_rd.h"
#import <QuartzCore/CAMetalLayer.h>

View file

@ -30,8 +30,6 @@
#include <alloca.h>
#define GLES2_INCLUDE_H <ES2/gl.h>
#define PLATFORM_REFCOUNT
#define PTHREAD_RENAME_SELF

View file

@ -39,10 +39,6 @@
#include "main/main.h"
#include "scene/resources/texture.h"
#if defined(OPENGL_ENABLED)
#include "drivers/gles2/rasterizer_gles2.h"
#endif
#if defined(VULKAN_ENABLED)
#include "servers/rendering/rasterizer_rd/rasterizer_rd.h"
#endif

View file

@ -35,5 +35,3 @@
#include <stdlib.h>
#define PTHREAD_BSD_SET_NAME
#endif
#define GLES2_INCLUDE_H "thirdparty/glad/glad/glad.h"

View file

@ -45,7 +45,6 @@
#include <IOKit/hid/IOHIDLib.h>
#if defined(OPENGL_ENABLED)
#include "drivers/gles2/rasterizer_gles2.h"
//TODO - reimplement OpenGLES
#import <AppKit/NSOpenGLView.h>

View file

@ -30,5 +30,4 @@
#include <alloca.h>
#define GLES2_INCLUDE_H "thirdparty/glad/glad/glad.h"
#define PTHREAD_RENAME_SELF

View file

@ -35,7 +35,6 @@
#include "core/io/marshalls.h"
#include "core/project_settings.h"
#include "drivers/gles2/rasterizer_gles2.h"
#include "drivers/unix/ip_unix.h"
#include "drivers/windows/dir_access_windows.h"
#include "drivers/windows/file_access_windows.h"

View file

@ -29,5 +29,3 @@
/*************************************************************************/
#include <malloc.h>
#define GLES2_INCLUDE_H "thirdparty/glad/glad/glad.h"