Merge pull request #97281 from reptofrog/deadzone-new-default

Input: Change the default deadzone value for new actions from 0.5 to 0.2
This commit is contained in:
Rémi Verschelde 2024-10-02 15:01:02 +02:00
commit 336d91551d
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GPG key ID: C3336907360768E1
8 changed files with 62 additions and 7 deletions

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@ -0,0 +1,41 @@
/**************************************************************************/
/* input_map.compat.inc */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef DISABLE_DEPRECATED
void InputMap::_add_action_bind_compat_97281(const StringName &p_action, float p_deadzone) {
add_action(p_action, p_deadzone);
}
void InputMap::_bind_compatibility_methods() {
ClassDB::bind_compatibility_method(D_METHOD("add_action", "action", "deadzone"), &InputMap::_add_action_bind_compat_97281, DEFVAL(0.5f));
}
#endif // DISABLE_DEPRECATED

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@ -29,6 +29,7 @@
/**************************************************************************/
#include "input_map.h"
#include "input_map.compat.inc"
#include "core/config/project_settings.h"
#include "core/input/input.h"
@ -43,7 +44,7 @@ int InputMap::ALL_DEVICES = -1;
void InputMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("has_action", "action"), &InputMap::has_action);
ClassDB::bind_method(D_METHOD("get_actions"), &InputMap::_get_actions);
ClassDB::bind_method(D_METHOD("add_action", "action", "deadzone"), &InputMap::add_action, DEFVAL(0.5f));
ClassDB::bind_method(D_METHOD("add_action", "action", "deadzone"), &InputMap::add_action, DEFVAL(0.2f));
ClassDB::bind_method(D_METHOD("erase_action", "action"), &InputMap::erase_action);
ClassDB::bind_method(D_METHOD("action_set_deadzone", "action", "deadzone"), &InputMap::action_set_deadzone);
@ -306,7 +307,7 @@ void InputMap::load_from_project_settings() {
String name = pi.name.substr(pi.name.find("/") + 1, pi.name.length());
Dictionary action = GLOBAL_GET(pi.name);
float deadzone = action.has("deadzone") ? (float)action["deadzone"] : 0.5f;
float deadzone = action.has("deadzone") ? (float)action["deadzone"] : 0.2f;
Array events = action["events"];
add_action(name, deadzone);

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@ -69,12 +69,17 @@ private:
protected:
static void _bind_methods();
#ifndef DISABLE_DEPRECATED
void _add_action_bind_compat_97281(const StringName &p_action, float p_deadzone = 0.5);
static void _bind_compatibility_methods();
#endif // DISABLE_DEPRECATED
public:
static _FORCE_INLINE_ InputMap *get_singleton() { return singleton; }
bool has_action(const StringName &p_action) const;
List<StringName> get_actions() const;
void add_action(const StringName &p_action, float p_deadzone = 0.5);
void add_action(const StringName &p_action, float p_deadzone = 0.2);
void erase_action(const StringName &p_action);
float action_get_deadzone(const StringName &p_action);