Remove transitive mesh.h, rendering_server.h and shader.h includes from node.h.

This commit is contained in:
Lukas Tenbrink 2025-10-08 11:53:08 +02:00
parent d61cd9149a
commit 33689d7beb
31 changed files with 37 additions and 1 deletions

View file

@ -30,6 +30,8 @@
#include "path_3d.h"
#include "scene/resources/mesh.h"
Path3D::Path3D() {
SceneTree *st = SceneTree::get_singleton();
if (st && st->is_debugging_paths_hint()) {