Added inspector plugin documentation.

Fixed plugin bindings.
This commit is contained in:
Juan Linietsky 2019-04-23 16:39:09 -03:00
parent f2c26098a9
commit 325f6c6581
15 changed files with 162 additions and 6 deletions

View file

@ -66,6 +66,22 @@
<description>
</description>
</method>
<method name="camera_set_frustum">
<return type="void">
</return>
<argument index="0" name="camera" type="RID">
</argument>
<argument index="1" name="size" type="float">
</argument>
<argument index="2" name="offset" type="Vector2">
</argument>
<argument index="3" name="z_near" type="float">
</argument>
<argument index="4" name="z_far" type="float">
</argument>
<description>
</description>
</method>
<method name="camera_set_orthogonal">
<return type="void">
</return>
@ -173,12 +189,15 @@
</argument>
<argument index="1" name="mesh" type="RID">
</argument>
<argument index="2" name="texture" type="RID">
<argument index="2" name="texture" type="Transform2D">
</argument>
<argument index="3" name="normal_map" type="RID">
<argument index="3" name="normal_map" type="Color">
</argument>
<argument index="4" name="arg4" type="RID">
</argument>
<argument index="5" name="arg5" type="RID">
</argument>
<description>
Adds a [Mesh] to the [CanvasItem]'s draw commands. Only affects its aabb at the moment.
</description>
</method>
<method name="canvas_item_add_multimesh">