Make text column numbers one-based
Make one-based the column number on the code editor Make one-based the column number for GDScript error messages Make one-based the column number for shader code error messages
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3 changed files with 3 additions and 3 deletions
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@ -943,7 +943,7 @@ void GDTokenizerText::set_code(const String& p_code) {
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}
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code_pos=0;
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line=1; //it is stand-ar-ized that lines begin in 1 in code..
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column=0;
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column=1; //the same holds for columns
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tk_rb_pos=0;
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error_flag=false;
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last_error="";
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