-Added missing setters to GraphNode.
-Improved various GraphNode documentation.
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3 changed files with 160 additions and 9 deletions
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@ -113,11 +113,23 @@ public:
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void set_slot(int p_idx, bool p_enable_left, int p_type_left, const Color &p_color_left, bool p_enable_right, int p_type_right, const Color &p_color_right, const Ref<Texture2D> &p_custom_left = Ref<Texture2D>(), const Ref<Texture2D> &p_custom_right = Ref<Texture2D>());
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void clear_slot(int p_idx);
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void clear_all_slots();
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bool is_slot_enabled_left(int p_idx) const;
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void set_slot_enabled_left(int p_idx, bool p_enable_left);
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void set_slot_type_left(int p_idx, int p_type_left);
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int get_slot_type_left(int p_idx) const;
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void set_slot_color_left(int p_idx, const Color &p_color_left);
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Color get_slot_color_left(int p_idx) const;
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bool is_slot_enabled_right(int p_idx) const;
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void set_slot_enabled_right(int p_idx, bool p_enable_right);
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void set_slot_type_right(int p_idx, int p_type_right);
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int get_slot_type_right(int p_idx) const;
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void set_slot_color_right(int p_idx, const Color &p_color_right);
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Color get_slot_color_right(int p_idx) const;
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void set_title(const String &p_title);
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