Use BitField<> in core type masks
* All core types masks are now correctly marked as bitfields. * The enum hacks in MouseButtonMask and many other types are gone. This ensures that binders to other languages non C++ can actually implement type safe bitmasks. * Most bitmask operations replaced by functions in BitField<> * Key is still a problem because its enum and mask at the same time. While it kind of works in C++, this most likely can't be implemented safely in other languages and will have to be changed at some point. Mostly left as-is. * Documentation and API dump updated to reflect bitfields in core types.
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@ -624,8 +624,8 @@ Point2i DisplayServerAndroid::mouse_get_position() const {
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return Input::get_singleton()->get_mouse_position();
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}
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MouseButton DisplayServerAndroid::mouse_get_button_state() const {
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return (MouseButton)Input::get_singleton()->get_mouse_button_mask();
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BitField<MouseButtonMask> DisplayServerAndroid::mouse_get_button_state() const {
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return Input::get_singleton()->get_mouse_button_mask();
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}
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void DisplayServerAndroid::_cursor_set_shape_helper(CursorShape p_shape, bool force) {
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