Use BitField<> in core type masks

* All core types masks are now correctly marked as bitfields.
* The enum hacks in MouseButtonMask and many other types are gone. This ensures that binders to other languages non C++ can actually implement type safe bitmasks.
* Most bitmask operations replaced by functions in BitField<>
* Key is still a problem because its enum and mask at the same time. While it kind of works in C++, this most likely can't be implemented safely in other languages and will have to be changed at some point. Mostly left as-is.
* Documentation and API dump updated to reflect bitfields in core types.
This commit is contained in:
Juan Linietsky 2023-01-08 00:55:54 +01:00
parent fcba87e696
commit 2b815df3c1
69 changed files with 490 additions and 442 deletions

View file

@ -624,8 +624,8 @@ Point2i DisplayServerAndroid::mouse_get_position() const {
return Input::get_singleton()->get_mouse_position();
}
MouseButton DisplayServerAndroid::mouse_get_button_state() const {
return (MouseButton)Input::get_singleton()->get_mouse_button_mask();
BitField<MouseButtonMask> DisplayServerAndroid::mouse_get_button_state() const {
return Input::get_singleton()->get_mouse_button_mask();
}
void DisplayServerAndroid::_cursor_set_shape_helper(CursorShape p_shape, bool force) {