Style: Various fixes to play nice with clang-format

This commit is contained in:
Rémi Verschelde 2017-01-15 22:15:47 +01:00
parent 39114178a0
commit 2a0ddc1e89
24 changed files with 222 additions and 189 deletions

View file

@ -1053,31 +1053,31 @@ Variant Variant::construct(const Variant::Type p_type, const Variant** p_args, i
// math types
case VECTOR2: return Vector2(); // 5
case VECTOR2: return Vector2(); // 5
case RECT2: return Rect2();
case VECTOR3: return Vector3();
case TRANSFORM2D: return Transform2D();
case PLANE: return Plane();
case QUAT: return Quat();
case RECT3: return Rect3(); //sorry naming convention fail :( not like it's used often // 10
case RECT3: return Rect3(); // 10
case BASIS: return Basis();
case TRANSFORM: return Transform();
// misc types
case COLOR: return Color();
case IMAGE: return Image();
case NODE_PATH: return NodePath();; // 15
case NODE_PATH: return NodePath(); // 15
case _RID: return RID();
case OBJECT: return (Object*)NULL;
case INPUT_EVENT: return InputEvent();
case DICTIONARY: return Dictionary();
case ARRAY: return Array();; // 20
case ARRAY: return Array(); // 20
case POOL_BYTE_ARRAY: return PoolByteArray();
case POOL_INT_ARRAY: return PoolIntArray();
case POOL_REAL_ARRAY: return PoolRealArray();
case POOL_STRING_ARRAY: return PoolStringArray();
case POOL_VECTOR2_ARRAY: return PoolVector2Array();; // 25
case POOL_VECTOR3_ARRAY: return PoolVector3Array();; // 25
case POOL_VECTOR2_ARRAY: return PoolVector2Array(); // 25
case POOL_VECTOR3_ARRAY: return PoolVector3Array();
case POOL_COLOR_ARRAY: return PoolColorArray();
default: return Variant();
}
@ -1127,27 +1127,27 @@ Variant Variant::construct(const Variant::Type p_type, const Variant** p_args, i
case VECTOR3: return (Vector3(*p_args[0]));
case PLANE: return (Plane(*p_args[0]));
case QUAT: return (Quat(*p_args[0]));
case RECT3: return (Rect3(*p_args[0])); //sorry naming convention fail :( not like it's used often // 10
case RECT3: return (Rect3(*p_args[0])); // 10
case BASIS: return (Basis(p_args[0]->operator Basis()));
case TRANSFORM: return (Transform(p_args[0]->operator Transform()));
// misc types
case COLOR: return p_args[0]->type == Variant::STRING ? Color::html(*p_args[0]) : Color::hex(*p_args[0]);
case IMAGE: return (Image(*p_args[0]));
case NODE_PATH: return (NodePath(p_args[0]->operator NodePath())); // 15
case NODE_PATH: return (NodePath(p_args[0]->operator NodePath())); // 15
case _RID: return (RID(*p_args[0]));
case OBJECT: return ((Object*)(p_args[0]->operator Object *()));
case INPUT_EVENT: return (InputEvent(*p_args[0]));
case DICTIONARY: return p_args[0]->operator Dictionary();
case ARRAY: return p_args[0]->operator Array();
case ARRAY: return p_args[0]->operator Array(); // 20
// arrays
case POOL_BYTE_ARRAY: return (PoolByteArray(*p_args[0]));
case POOL_INT_ARRAY: return (PoolIntArray(*p_args[0]));
case POOL_REAL_ARRAY: return (PoolRealArray(*p_args[0]));
case POOL_STRING_ARRAY: return (PoolStringArray(*p_args[0]));
case POOL_VECTOR2_ARRAY: return (PoolVector2Array(*p_args[0])); // 25
case POOL_VECTOR3_ARRAY: return (PoolVector3Array(*p_args[0])); // 25
case POOL_VECTOR2_ARRAY: return (PoolVector2Array(*p_args[0])); // 25
case POOL_VECTOR3_ARRAY: return (PoolVector3Array(*p_args[0]));
case POOL_COLOR_ARRAY: return (PoolColorArray(*p_args[0]));
default: return Variant();
}