Style: Various fixes to play nice with clang-format
This commit is contained in:
parent
39114178a0
commit
2a0ddc1e89
24 changed files with 222 additions and 189 deletions
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@ -143,10 +143,22 @@ void CameraMatrix::set_frustum(float p_left, float p_right, float p_bottom, floa
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float c = - ( p_far + p_near ) / ( p_far - p_near );
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float d = - 2 * p_far * p_near / ( p_far - p_near );
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te[0] = x; te[4] = 0; te[8] = a; te[12] = 0;
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te[1] = 0; te[5] = y; te[9] = b; te[13] = 0;
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te[2] = 0; te[6] = 0; te[10] = c; te[14] = d;
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te[3] = 0; te[7] = 0; te[11] = - 1; te[15] = 0;
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te[0] = x;
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te[1] = 0;
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te[2] = 0;
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te[3] = 0;
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te[4] = 0;
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te[5] = y;
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te[6] = 0;
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te[7] = 0;
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te[8] = a;
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te[9] = b;
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te[10] = c;
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te[11] = -1;
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te[12] = 0;
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te[13] = 0;
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te[14] = d;
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te[15] = 0;
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#endif
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@ -186,18 +198,21 @@ void CameraMatrix::get_viewport_size(float& r_width, float& r_height) const {
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Plane near_plane=Plane(matrix[ 3] + matrix[ 2],
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matrix[ 7] + matrix[ 6],
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matrix[11] + matrix[10],
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-matrix[15] - matrix[14]).normalized();
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-matrix[15] - matrix[14])
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near_plane.normalize();
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///////--- Right Plane ---///////
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Plane right_plane=Plane(matrix[ 3] - matrix[ 0],
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matrix[ 7] - matrix[ 4],
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matrix[11] - matrix[ 8],
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- matrix[15] + matrix[12]).normalized();
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- matrix[15] + matrix[12])
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right_plane.normalize();
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Plane top_plane=Plane(matrix[ 3] - matrix[ 1],
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matrix[ 7] - matrix[ 5],
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matrix[11] - matrix[ 9],
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-matrix[15] + matrix[13]).normalized();
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-matrix[15] + matrix[13])
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top_plane.normalize();
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Vector3 res;
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near_plane.intersect_3(right_plane,top_plane,&res);
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@ -214,26 +229,29 @@ bool CameraMatrix::get_endpoints(const Transform& p_transform, Vector3 *p_8point
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Plane near_plane=Plane(matrix[ 3] + matrix[ 2],
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matrix[ 7] + matrix[ 6],
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matrix[11] + matrix[10],
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-matrix[15] - matrix[14]).normalized();
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-matrix[15] - matrix[14])
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near_plane.normalize();
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///////--- Far Plane ---///////
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Plane far_plane=Plane(matrix[ 2] - matrix[ 3],
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matrix[ 6] - matrix[ 7],
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matrix[10] - matrix[11],
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matrix[15] - matrix[14]).normalized();
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matrix[15] - matrix[14])
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far_plane.normalize();
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///////--- Right Plane ---///////
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Plane right_plane=Plane(matrix[ 0] - matrix[ 3],
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matrix[ 4] - matrix[ 7],
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matrix[8] - matrix[ 11],
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- matrix[15] + matrix[12]).normalized();
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- matrix[15] + matrix[12])
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right_plane.normalize();
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///////--- Top Plane ---///////
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Plane top_plane=Plane(matrix[ 1] - matrix[ 3],
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matrix[ 5] - matrix[ 7],
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matrix[9] - matrix[ 11],
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-matrix[15] + matrix[13]).normalized();
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-matrix[15] + matrix[13])
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top_plane.normalize();
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Vector3 near_endpoint;
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Vector3 far_endpoint;
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@ -549,7 +567,8 @@ float CameraMatrix::get_fov() const {
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Plane right_plane=Plane(matrix[ 3] - matrix[ 0],
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matrix[ 7] - matrix[ 4],
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matrix[11] - matrix[ 8],
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- matrix[15] + matrix[12]).normalized();
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- matrix[15] + matrix[12])
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right_plane.normalize();
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return Math::rad2deg(Math::acos(Math::abs(right_plane.normal.x)))*2.0;
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}
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@ -236,21 +236,22 @@ Vector3 TriangleMesh::get_area_normal(const Rect3& p_aabb) const {
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stack[level]=(VISIT_LEFT_BIT<<VISITED_BIT_SHIFT)|node;
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}
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}
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} continue;
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continue;
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}
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case VISIT_LEFT_BIT: {
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stack[level]=(VISIT_RIGHT_BIT<<VISITED_BIT_SHIFT)|node;
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stack[level+1]=b.left|TEST_AABB_BIT;
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level++;
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} continue;
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continue;
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}
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case VISIT_RIGHT_BIT: {
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stack[level]=(VISIT_DONE_BIT<<VISITED_BIT_SHIFT)|node;
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stack[level+1]=b.right|TEST_AABB_BIT;
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level++;
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} continue;
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continue;
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}
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case VISIT_DONE_BIT: {
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if (level==0) {
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@ -258,8 +259,8 @@ Vector3 TriangleMesh::get_area_normal(const Rect3& p_aabb) const {
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break;
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} else
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level--;
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} continue;
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continue;
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}
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}
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@ -357,21 +358,22 @@ bool TriangleMesh::intersect_segment(const Vector3& p_begin,const Vector3& p_end
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stack[level]=(VISIT_LEFT_BIT<<VISITED_BIT_SHIFT)|node;
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}
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}
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} continue;
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continue;
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}
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case VISIT_LEFT_BIT: {
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stack[level]=(VISIT_RIGHT_BIT<<VISITED_BIT_SHIFT)|node;
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stack[level+1]=b.left|TEST_AABB_BIT;
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level++;
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} continue;
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continue;
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}
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case VISIT_RIGHT_BIT: {
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stack[level]=(VISIT_DONE_BIT<<VISITED_BIT_SHIFT)|node;
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stack[level+1]=b.right|TEST_AABB_BIT;
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level++;
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} continue;
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continue;
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}
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case VISIT_DONE_BIT: {
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if (level==0) {
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@ -379,8 +381,8 @@ bool TriangleMesh::intersect_segment(const Vector3& p_begin,const Vector3& p_end
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break;
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} else
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level--;
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} continue;
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continue;
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}
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}
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@ -478,21 +480,22 @@ bool TriangleMesh::intersect_ray(const Vector3& p_begin,const Vector3& p_dir,Vec
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stack[level]=(VISIT_LEFT_BIT<<VISITED_BIT_SHIFT)|node;
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}
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}
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} continue;
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continue;
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}
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case VISIT_LEFT_BIT: {
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stack[level]=(VISIT_RIGHT_BIT<<VISITED_BIT_SHIFT)|node;
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stack[level+1]=b.left|TEST_AABB_BIT;
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level++;
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} continue;
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continue;
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}
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case VISIT_RIGHT_BIT: {
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stack[level]=(VISIT_DONE_BIT<<VISITED_BIT_SHIFT)|node;
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stack[level+1]=b.right|TEST_AABB_BIT;
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level++;
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} continue;
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continue;
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}
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case VISIT_DONE_BIT: {
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if (level==0) {
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@ -500,8 +503,8 @@ bool TriangleMesh::intersect_ray(const Vector3& p_begin,const Vector3& p_dir,Vec
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break;
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} else
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level--;
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} continue;
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continue;
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}
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}
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@ -39,6 +39,8 @@ bool InputEvent::operator==(const InputEvent &p_event) const {
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}
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switch(type) {
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/** Current clang-format style doesn't play well with the aligned return values of that switch. */
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/* clang-format off */
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case NONE:
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return true;
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case KEY:
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@ -80,6 +82,7 @@ bool InputEvent::operator==(const InputEvent &p_event) const {
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case ACTION:
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return action.action == p_event.action.action
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&& action.pressed == p_event.action.pressed;
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/* clang-format on */
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default:
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ERR_PRINT("No logic to compare InputEvents of this type, this shouldn't happen.");
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}
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@ -36,6 +36,7 @@ struct _KeyCodeText {
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static const _KeyCodeText _keycodes[]={
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/* clang-format off */
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{KEY_ESCAPE ,"Escape"},
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{KEY_TAB ,"Tab"},
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{KEY_BACKTAB ,"BackTab"},
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@ -281,7 +282,8 @@ static const _KeyCodeText _keycodes[]={
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{KEY_DIVISION ,"Division"},
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{KEY_YDIAERESIS ,"Ydiaeresis"},
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{0 ,0}
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{0 ,0}
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/* clang-format on */
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};
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bool keycode_has_unicode(uint32_t p_keycode) {
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@ -299,7 +301,8 @@ bool keycode_has_unicode(uint32_t p_keycode) {
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case KEY_MEDIAPREVIOUS: case KEY_MEDIANEXT: case KEY_MEDIARECORD: case KEY_HOMEPAGE: case KEY_FAVORITES: case KEY_SEARCH: case KEY_STANDBY:
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case KEY_OPENURL: case KEY_LAUNCHMAIL: case KEY_LAUNCHMEDIA: case KEY_LAUNCH0: case KEY_LAUNCH1: case KEY_LAUNCH2: case KEY_LAUNCH3: case KEY_LAUNCH4:
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case KEY_LAUNCH5: case KEY_LAUNCH6: case KEY_LAUNCH7: case KEY_LAUNCH8: case KEY_LAUNCH9: case KEY_LAUNCHA: case KEY_LAUNCHB: case KEY_LAUNCHC: case KEY_LAUNCHD:
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case KEY_LAUNCHE: case KEY_LAUNCHF: return false;
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case KEY_LAUNCHE: case KEY_LAUNCHF:
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return false;
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}
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return true;
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@ -1,3 +0,0 @@
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#include "profile_clock.h"
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@ -1,7 +0,0 @@
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#ifndef PROFILE_CLOCK_H
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#define PROFILE_CLOCK_H
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#endif // PROFILE_CLOCK_H
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@ -40,41 +40,39 @@
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#define _STR(m_x) #m_x
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#define _MKSTR(m_x) _STR(m_x)
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#endif
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// have to include version.h for this to work, include it in the .cpp not the .h
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/**
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* Version macros - it is necessary to include "version.h" for those to work.
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* Include it in the .cpp file, not the header.
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*/
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#ifdef VERSION_PATCH
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#define VERSION_MKSTRING _MKSTR(VERSION_MAJOR)"." _MKSTR(VERSION_MINOR)"." _MKSTR(VERSION_PATCH)"." _MKSTR(VERSION_STATUS)"." _MKSTR(VERSION_REVISION)
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#define VERSION_MKSTRING "" _MKSTR(VERSION_MAJOR) "." _MKSTR(VERSION_MINOR) "." _MKSTR(VERSION_PATCH) "." _MKSTR(VERSION_STATUS) "." _MKSTR(VERSION_REVISION)
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#else
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#define VERSION_MKSTRING _MKSTR(VERSION_MAJOR)"." _MKSTR(VERSION_MINOR)"." _MKSTR(VERSION_STATUS)"." _MKSTR(VERSION_REVISION)
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#define VERSION_MKSTRING "" _MKSTR(VERSION_MAJOR) "." _MKSTR(VERSION_MINOR) "." _MKSTR(VERSION_STATUS) "." _MKSTR(VERSION_REVISION)
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#endif // VERSION_PATCH
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#define VERSION_FULL_NAME _MKSTR(VERSION_NAME)" v" VERSION_MKSTRING
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#define VERSION_FULL_NAME "" _MKSTR(VERSION_NAME) " v" VERSION_MKSTRING
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#ifndef _ALWAYS_INLINE_
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#if defined(__GNUC__) && (__GNUC__ >= 4 )
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# define _ALWAYS_INLINE_ __attribute__((always_inline)) inline
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#define _ALWAYS_INLINE_ __attribute__((always_inline)) inline
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#elif defined(__llvm__)
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# define _ALWAYS_INLINE_ __attribute__((always_inline)) inline
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#define _ALWAYS_INLINE_ __attribute__((always_inline)) inline
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#elif defined(_MSC_VER)
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# define _ALWAYS_INLINE_ __forceinline
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#define _ALWAYS_INLINE_ __forceinline
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#else
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# define _ALWAYS_INLINE_ inline
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#define _ALWAYS_INLINE_ inline
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#endif
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#endif
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#ifndef _FORCE_INLINE_
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#ifdef DEBUG_ENABLED
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#define _FORCE_INLINE_ inline
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#else
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#define _FORCE_INLINE_ _ALWAYS_INLINE_
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#endif
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#endif
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@ -97,16 +95,16 @@ T *_nullptr() { T*t=NULL; return t; }
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*/
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#ifdef _WIN32
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# undef min // override standard definition
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# undef max // override standard definition
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# undef ERROR // override (really stupid) wingdi.h standard definition
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# undef DELETE // override (another really stupid) winnt.h standard definition
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# undef MessageBox // override winuser.h standard definition
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# undef MIN // override standard definition
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# undef MAX // override standard definition
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# undef CLAMP // override standard definition
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# undef Error
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# undef OK
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#undef min // override standard definition
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#undef max // override standard definition
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#undef ERROR // override (really stupid) wingdi.h standard definition
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#undef DELETE // override (another really stupid) winnt.h standard definition
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#undef MessageBox // override winuser.h standard definition
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#undef MIN // override standard definition
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#undef MAX // override standard definition
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#undef CLAMP // override standard definition
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#undef Error
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#undef OK
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#endif
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#include "error_macros.h"
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@ -150,30 +148,30 @@ inline void __swap_tmpl(T &x, T &y ) {
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#endif //swap
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#define HEX2CHR( m_hex ) ( (m_hex>='0' && m_hex<='9')?(m_hex-'0'):\
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((m_hex>='A' && m_hex<='F')?(10+m_hex-'A'):\
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((m_hex>='a' && m_hex<='f')?(10+m_hex-'a'):0)))
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/* clang-format off */
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#define HEX2CHR(m_hex) \
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((m_hex >= '0' && m_hex <= '9') ? (m_hex - '0') : \
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((m_hex >= 'A' && m_hex <= 'F') ? (10 + m_hex - 'A') : \
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((m_hex >= 'a' && m_hex <= 'f') ? (10 + m_hex - 'a') : 0)))
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/* clang-format on */
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// Macro to check whether we are compiled by clang
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// and we have a specific builtin
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#if defined(__llvm__) && defined(__has_builtin)
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#define _llvm_has_builtin(x) __has_builtin(x)
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#define _llvm_has_builtin(x) __has_builtin(x)
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#else
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#define _llvm_has_builtin(x) 0
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#define _llvm_has_builtin(x) 0
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#endif
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#if (defined(__GNUC__) && (__GNUC__ >= 5)) || _llvm_has_builtin(__builtin_mul_overflow)
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# define _mul_overflow __builtin_mul_overflow
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#define _mul_overflow __builtin_mul_overflow
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#endif
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#if (defined(__GNUC__) && (__GNUC__ >= 5)) || _llvm_has_builtin(__builtin_add_overflow)
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# define _add_overflow __builtin_add_overflow
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#define _add_overflow __builtin_add_overflow
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#endif
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/** Function to find the nearest (bigger) power of 2 to an integer */
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static _FORCE_INLINE_ unsigned int nearest_power_of_2(unsigned int x) {
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@ -276,14 +274,11 @@ struct _GlobalLock {
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};
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#define GLOBAL_LOCK_FUNCTION _GlobalLock _global_lock_;
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#ifdef NO_SAFE_CAST
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#define SAFE_CAST static_cast
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#else
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#define SAFE_CAST dynamic_cast
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#endif
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#define MT_SAFE
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@ -291,7 +286,4 @@ struct _GlobalLock {
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#define __STRX(m_index) #m_index
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#define __STR(m_index) __STRX(m_index)
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#endif /* typedefs.h */
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@ -1053,31 +1053,31 @@ Variant Variant::construct(const Variant::Type p_type, const Variant** p_args, i
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// math types
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case VECTOR2: return Vector2(); // 5
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case VECTOR2: return Vector2(); // 5
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case RECT2: return Rect2();
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case VECTOR3: return Vector3();
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case TRANSFORM2D: return Transform2D();
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case PLANE: return Plane();
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case QUAT: return Quat();
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case RECT3: return Rect3(); //sorry naming convention fail :( not like it's used often // 10
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case RECT3: return Rect3(); // 10
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case BASIS: return Basis();
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case TRANSFORM: return Transform();
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// misc types
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case COLOR: return Color();
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case IMAGE: return Image();
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case NODE_PATH: return NodePath();; // 15
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case NODE_PATH: return NodePath(); // 15
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case _RID: return RID();
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case OBJECT: return (Object*)NULL;
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case INPUT_EVENT: return InputEvent();
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case DICTIONARY: return Dictionary();
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case ARRAY: return Array();; // 20
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case ARRAY: return Array(); // 20
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case POOL_BYTE_ARRAY: return PoolByteArray();
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case POOL_INT_ARRAY: return PoolIntArray();
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case POOL_REAL_ARRAY: return PoolRealArray();
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case POOL_STRING_ARRAY: return PoolStringArray();
|
||||
case POOL_VECTOR2_ARRAY: return PoolVector2Array();; // 25
|
||||
case POOL_VECTOR3_ARRAY: return PoolVector3Array();; // 25
|
||||
case POOL_VECTOR2_ARRAY: return PoolVector2Array(); // 25
|
||||
case POOL_VECTOR3_ARRAY: return PoolVector3Array();
|
||||
case POOL_COLOR_ARRAY: return PoolColorArray();
|
||||
default: return Variant();
|
||||
}
|
||||
|
|
@ -1127,27 +1127,27 @@ Variant Variant::construct(const Variant::Type p_type, const Variant** p_args, i
|
|||
case VECTOR3: return (Vector3(*p_args[0]));
|
||||
case PLANE: return (Plane(*p_args[0]));
|
||||
case QUAT: return (Quat(*p_args[0]));
|
||||
case RECT3: return (Rect3(*p_args[0])); //sorry naming convention fail :( not like it's used often // 10
|
||||
case RECT3: return (Rect3(*p_args[0])); // 10
|
||||
case BASIS: return (Basis(p_args[0]->operator Basis()));
|
||||
case TRANSFORM: return (Transform(p_args[0]->operator Transform()));
|
||||
|
||||
// misc types
|
||||
case COLOR: return p_args[0]->type == Variant::STRING ? Color::html(*p_args[0]) : Color::hex(*p_args[0]);
|
||||
case IMAGE: return (Image(*p_args[0]));
|
||||
case NODE_PATH: return (NodePath(p_args[0]->operator NodePath())); // 15
|
||||
case NODE_PATH: return (NodePath(p_args[0]->operator NodePath())); // 15
|
||||
case _RID: return (RID(*p_args[0]));
|
||||
case OBJECT: return ((Object*)(p_args[0]->operator Object *()));
|
||||
case INPUT_EVENT: return (InputEvent(*p_args[0]));
|
||||
case DICTIONARY: return p_args[0]->operator Dictionary();
|
||||
case ARRAY: return p_args[0]->operator Array();
|
||||
case ARRAY: return p_args[0]->operator Array(); // 20
|
||||
|
||||
// arrays
|
||||
case POOL_BYTE_ARRAY: return (PoolByteArray(*p_args[0]));
|
||||
case POOL_INT_ARRAY: return (PoolIntArray(*p_args[0]));
|
||||
case POOL_REAL_ARRAY: return (PoolRealArray(*p_args[0]));
|
||||
case POOL_STRING_ARRAY: return (PoolStringArray(*p_args[0]));
|
||||
case POOL_VECTOR2_ARRAY: return (PoolVector2Array(*p_args[0])); // 25
|
||||
case POOL_VECTOR3_ARRAY: return (PoolVector3Array(*p_args[0])); // 25
|
||||
case POOL_VECTOR2_ARRAY: return (PoolVector2Array(*p_args[0])); // 25
|
||||
case POOL_VECTOR3_ARRAY: return (PoolVector3Array(*p_args[0]));
|
||||
case POOL_COLOR_ARRAY: return (PoolColorArray(*p_args[0]));
|
||||
default: return Variant();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -169,7 +169,7 @@ Error VariantConstruct::_get_token(const CharType *p_str, int &idx, int p_len, T
|
|||
case 'r': res=13; break;
|
||||
case '\"': res='\"'; break;
|
||||
case '\\': res='\\'; break;
|
||||
case '/': res='/'; break; //wtf
|
||||
case '/': res='/'; break;
|
||||
case 'u': {
|
||||
//hexnumbarh - oct is deprecated
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue