Merge pull request #64691 from TokageItLab/Quaternion-editor

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Rémi Verschelde 2022-08-24 18:36:54 +02:00 committed by GitHub
commit 2961651444
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8 changed files with 165 additions and 12 deletions

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@ -612,6 +612,7 @@ void register_global_constants() {
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_LOCALE_ID);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_LOCALIZABLE_STRING);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_NODE_TYPE);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_HIDE_QUATERNION_EDIT);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_MAX);
BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_NONE);

View file

@ -94,6 +94,7 @@ enum PropertyHint {
PROPERTY_HINT_LOCALE_ID,
PROPERTY_HINT_LOCALIZABLE_STRING,
PROPERTY_HINT_NODE_TYPE, ///< a node object type
PROPERTY_HINT_HIDE_QUATERNION_EDIT, /// Only Node3D::transform should hide the quaternion editor.
PROPERTY_HINT_MAX,
// When updating PropertyHint, also sync the hardcoded list in VisualScriptEditorVariableEdit
};