Vector3::round, Vector2::round & Vector2::ceil methods were added.
Now both structs (Vector2 & Vector3) have round, floor & ceil methods. (see #18603)
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@ -103,6 +103,16 @@ Vector2 Vector2::floor() const {
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return Vector2(Math::floor(x), Math::floor(y));
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}
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Vector2 Vector2::ceil() const {
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return Vector2(Math::ceil(x), Math::ceil(y));
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}
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Vector2 Vector2::round() const {
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return Vector2(Math::round(x), Math::round(y));
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}
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Vector2 Vector2::rotated(real_t p_by) const {
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Vector2 v;
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