Added possibilty to delete multiple nodes in visual shaders via Delete key

This commit is contained in:
Chaosus 2019-04-14 09:49:51 +03:00
parent 89efaf5e78
commit 24faddc211
2 changed files with 55 additions and 0 deletions

View file

@ -143,6 +143,7 @@ class VisualShaderEditor : public VBoxContainer {
void _node_selected(Object *p_node);
void _delete_request(int);
void _on_nodes_delete();
void _removed_from_graph();