Add Godot 3.x -> Godot 4.x project converter

This commit is contained in:
Rafał Mikrut 2022-03-10 16:21:22 +01:00 committed by Rémi Verschelde
parent 2126f4d85f
commit 24f45bd533
7 changed files with 3941 additions and 0 deletions

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@ -78,6 +78,8 @@ _arguments \
'--export[export the project using the given preset and matching release template]:export preset name then path' \
'--export-debug[same as --export, but using the debug template]:export preset name then path' \
'--export-pack[same as --export, but only export the game pack for the given preset]:export preset name then path' \
'--convert-3to4[converts project from Godot 3.x to Godot 4.x]' \
'--validate-conversion-3to4[shows what elements will be renamed when converting project from Godot 3.x to Godot 4.x]' \
'--doctool[dump the engine API reference to the given path in XML format, merging if existing files are found]:path to base Godot build directory (optional):_dirs' \
'--no-docbase[disallow dumping the base types (used with --doctool)]' \
'--build-solutions[build the scripting solutions (e.g. for C# projects)]' \

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@ -81,6 +81,8 @@ _complete_godot_options() {
--export
--export-debug
--export-pack
--convert-3to4
--validate-conversion-3to4
--doctool
--no-docbase
--build-solutions

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@ -93,6 +93,8 @@ complete -c godot -l check-only -d "Only parse for errors and quit (use with --s
complete -c godot -l export -d "Export the project using the given preset and matching release template" -x
complete -c godot -l export-debug -d "Same as --export, but using the debug template" -x
complete -c godot -l export-pack -d "Same as --export, but only export the game pack for the given preset" -x
complete -c godot -l convert-3to4 -d "Converts project from Godot 3.x to Godot 4.x"
complete -c godot -l validate-conversion-3to4 -d "Shows what elements will be renamed when converting project from Godot 3.x to Godot 4.x"
complete -c godot -l doctool -d "Dump the engine API reference to the given path in XML format, merging if existing files are found" -r
complete -c godot -l no-docbase -d "Disallow dumping the base types (used with --doctool)"
complete -c godot -l build-solutions -d "Build the scripting solutions (e.g. for C# projects)"