From 23df31ece44cd307fa0232cb5f5b680e09232e01 Mon Sep 17 00:00:00 2001 From: passivestar <60579014+passivestar@users.noreply.github.com> Date: Fri, 20 Feb 2026 12:24:04 +0400 Subject: [PATCH] Don't tint the preview camera icon --- editor/scene/3d/node_3d_editor_plugin.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/editor/scene/3d/node_3d_editor_plugin.cpp b/editor/scene/3d/node_3d_editor_plugin.cpp index e51535ee49f..d7d4264cb59 100644 --- a/editor/scene/3d/node_3d_editor_plugin.cpp +++ b/editor/scene/3d/node_3d_editor_plugin.cpp @@ -6427,6 +6427,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, int p preview_camera->set_shortcut(ED_SHORTCUT("spatial_editor/toggle_camera_preview", TTRC("Toggle Camera Preview"), KeyModifierMask::CTRL | Key::P)); vbox->add_child(preview_camera); preview_camera->set_h_size_flags(0); + preview_camera->set_theme_type_variation("CheckBoxNoIconTint"); preview_camera->hide(); preview_camera->connect(SceneStringName(toggled), callable_mp(this, &Node3DEditorViewport::_toggle_camera_preview)); previewing = nullptr;