diff --git a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp index 99acf21182..5e39f190aa 100644 --- a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp +++ b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp @@ -2408,7 +2408,7 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co for (uint32_t v = 0; v < rb->get_view_count(); v++) { real_t fov = p_render_data->scene_data->cam_projection.get_fov(); real_t aspect = p_render_data->scene_data->cam_projection.get_aspect(); - real_t fovy = p_render_data->scene_data->cam_projection.get_fovy(fov, aspect); + real_t fovy = p_render_data->scene_data->cam_projection.get_fovy(fov, 1.0 / aspect); Vector2 jitter = p_render_data->scene_data->taa_jitter * Vector2(rb->get_internal_size()) * 0.5f; RendererRD::FSR2Effect::Parameters params; params.context = rb_data->get_fsr2_context();