feat: erased accidentally added engine files

This commit is contained in:
Sara 2025-04-14 11:13:27 +02:00
parent f0fc98b2b8
commit 202693b275
12525 changed files with 0 additions and 6255369 deletions

View file

@ -1,25 +0,0 @@
#include "servers/rendering/renderer_rd/shader_rd.h"
class ComputeShaderRD : public ShaderRD {
public:
ComputeShaderRD() {
static const char *_vertex_code = nullptr;
static const char *_fragment_code = nullptr;
static const char _compute_code[] = {
R"<!>(
#version 450
#VERSION_DEFINES
#define BLOCK_SIZE 8
#define M_PI 3.14159265359
void main() {
uint t = BLOCK_SIZE + 1;
}
)<!>"
};
setup(_vertex_code, _fragment_code, _compute_code, "ComputeShaderRD");
}
};