feat: erased accidentally added engine files
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12525 changed files with 0 additions and 6255369 deletions
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@ -1,12 +0,0 @@
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#[compute]
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#version 450
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#VERSION_DEFINES
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#include "_included.glsl"
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void main() {
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vec3 static_light = vec3(0, 1, 0);
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}
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