feat: erased accidentally added engine files
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12525 changed files with 0 additions and 6255369 deletions
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@ -1,59 +0,0 @@
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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using Microsoft.CodeAnalysis;
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using Microsoft.CodeAnalysis.CSharp;
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using Microsoft.CodeAnalysis.CSharp.Testing;
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using Microsoft.CodeAnalysis.Diagnostics;
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using Microsoft.CodeAnalysis.Testing;
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using Microsoft.CodeAnalysis.Testing.Verifiers;
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using Microsoft.CodeAnalysis.Text;
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namespace Godot.SourceGenerators.Tests;
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public static class CSharpAnalyzerVerifier<TAnalyzer>
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where TAnalyzer : DiagnosticAnalyzer, new()
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{
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public const LanguageVersion LangVersion = LanguageVersion.CSharp11;
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public class Test : CSharpAnalyzerTest<TAnalyzer, XUnitVerifier>
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{
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public Test()
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{
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ReferenceAssemblies = Constants.Net80;
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SolutionTransforms.Add((Solution solution, ProjectId projectId) =>
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{
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Project project =
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solution.GetProject(projectId)!.AddMetadataReference(Constants.GodotSharpAssembly
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.CreateMetadataReference()).WithParseOptions(new CSharpParseOptions(LangVersion));
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return project.Solution;
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});
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}
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}
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public static Task Verify(string sources, params DiagnosticResult[] expected)
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{
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return MakeVerifier(new string[] { sources }, expected).RunAsync();
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}
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public static Test MakeVerifier(ICollection<string> sources, params DiagnosticResult[] expected)
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{
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var verifier = new Test();
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verifier.TestState.AnalyzerConfigFiles.Add(("/.globalconfig", $"""
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is_global = true
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build_property.GodotProjectDir = {Constants.ExecutingAssemblyPath}
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"""));
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verifier.TestState.Sources.AddRange(sources.Select(source =>
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{
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return (source, SourceText.From(File.ReadAllText(Path.Combine(Constants.SourceFolderPath, source))));
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}));
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verifier.ExpectedDiagnostics.AddRange(expected);
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return verifier;
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}
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}
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