feat: erased accidentally added engine files

This commit is contained in:
Sara 2025-04-14 11:13:27 +02:00
parent f0fc98b2b8
commit 202693b275
12525 changed files with 0 additions and 6255369 deletions

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@ -1,10 +0,0 @@
namespace Godot.SourceGenerators.Sample
{
public partial class AllReadOnly : GodotObject
{
public readonly string ReadonlyField = "foo";
public string ReadonlyAutoProperty { get; } = "foo";
public string ReadonlyProperty { get => "foo"; }
public string InitonlyAutoProperty { get; init; }
}
}

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@ -1,10 +0,0 @@
using System;
namespace Godot.SourceGenerators.Sample
{
public partial class AllWriteOnly : GodotObject
{
private bool _writeOnlyBackingField = false;
public bool WriteOnlyProperty { set => _writeOnlyBackingField = value; }
}
}

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@ -1,13 +0,0 @@
namespace Godot.SourceGenerators.Sample
{
public partial class MixedReadonlyWriteOnly : GodotObject
{
public readonly string ReadOnlyField = "foo";
public string ReadOnlyAutoProperty { get; } = "foo";
public string ReadOnlyProperty { get => "foo"; }
public string InitOnlyAutoProperty { get; init; }
private bool _writeOnlyBackingField = false;
public bool WriteOnlyProperty { set => _writeOnlyBackingField = value; }
}
}