feat: erased accidentally added engine files

This commit is contained in:
Sara 2025-04-14 11:13:27 +02:00
parent f0fc98b2b8
commit 202693b275
12525 changed files with 0 additions and 6255369 deletions

View file

@ -1,24 +0,0 @@
using System.Collections.Generic;
namespace Godot.SourceGenerators
{
internal readonly struct MethodInfo
{
public MethodInfo(string name, PropertyInfo returnVal, MethodFlags flags,
List<PropertyInfo>? arguments,
List<string?>? defaultArguments)
{
Name = name;
ReturnVal = returnVal;
Flags = flags;
Arguments = arguments;
DefaultArguments = defaultArguments;
}
public string Name { get; }
public PropertyInfo ReturnVal { get; }
public MethodFlags Flags { get; }
public List<PropertyInfo>? Arguments { get; }
public List<string?>? DefaultArguments { get; }
}
}