feat: erased accidentally added engine files
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12525 changed files with 0 additions and 6255369 deletions
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@ -1,21 +0,0 @@
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namespace Godot.SourceGenerators
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{
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public static class GodotClasses
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{
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public const string GodotObject = "Godot.GodotObject";
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public const string Node = "Godot.Node";
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public const string Callable = "Godot.Callable";
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public const string AssemblyHasScriptsAttr = "Godot.AssemblyHasScriptsAttribute";
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public const string ExportAttr = "Godot.ExportAttribute";
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public const string ExportCategoryAttr = "Godot.ExportCategoryAttribute";
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public const string ExportGroupAttr = "Godot.ExportGroupAttribute";
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public const string ExportSubgroupAttr = "Godot.ExportSubgroupAttribute";
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public const string ExportToolButtonAttr = "Godot.ExportToolButtonAttribute";
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public const string SignalAttr = "Godot.SignalAttribute";
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public const string MustBeVariantAttr = "Godot.MustBeVariantAttribute";
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public const string GodotClassNameAttr = "Godot.GodotClassNameAttribute";
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public const string GlobalClassAttr = "Godot.GlobalClassAttribute";
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public const string ToolAttr = "Godot.ToolAttribute";
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public const string SystemFlagsAttr = "System.FlagsAttribute";
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}
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}
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